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Live edition48,164 playing on 11,658 servers

Rust Insights

Server profile

Pve|TimeOut|Easy|Skill|Skin

Online, with 10 of 100 players on; ranked #1,636 of every public Rust server, the top 7%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
10/ 100 players now 10% full
37-day averagepeak 11
#1,636ranktop 7%
27d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152010:0019:0004:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608010:0019:0004:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 7% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

21 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:24 UTC FW27d ago 21 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average27/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average25/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average27/200
  4. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average34/100
  5. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average32/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average10/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Pve|TimeOut|Easy|Skill|Skin, what happens on wipe day?

The average busiest point of its recent wipes was 21 players. The peak crowd on this wipe came 43 hours after it started.

On what schedule does Pve|TimeOut|Easy|Skill|Skin wipe?

The only wipe on Pve|TimeOut|Easy|Skill|Skin is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 13 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

How well does Pve|TimeOut|Easy|Skill|Skin perform?

Average server fps over the last 48 hours was 65, with a floor of 58. At its highest the entity count reached 176,885: buildings, deployables and everything else. The highest memory figure was 4,614 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Pve|TimeOut|Easy|Skill|Skin?

Rust network protocol 2635 and build 168909 on Windows is what Pve|TimeOut|Easy|Skill|Skin runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Pve|TimeOut|Easy|Skill|Skin, and is it up at the moment?

Right now Pve|TimeOut|Easy|Skill|Skin is up and running. About 6 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Pve|TimeOut|Easy|Skill|Skin sit?

There is no region published for Pve|TimeOut|Easy|Skill|Skin. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 37.192.174.169:28015 is where it answers.

Tags

How should you read the tags listed for Pve|TimeOut|Easy|Skill|Skin?

These tags come from Pve|TimeOut|Easy|Skill|Skin and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Pve|TimeOut|Easy|Skill|Skin?

Pve|TimeOut|Easy|Skill|Skin appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.

Population history

How many players are on Pve|TimeOut|Easy|Skill|Skin right now, and how does that number move?

Of its 100 slots, Pve|TimeOut|Easy|Skill|Skin currently has 10 filled. Over the past week it peaked at 11 and averaged 3 players. Look at the last 48 hours and the peak hour is 13:00 UTC, at 10 players on average.

How does Pve|TimeOut|Easy|Skill|Skin compare with other Rust servers in the ranking?

Player hours over seven days put Pve|TimeOut|Easy|Skill|Skin at #1,636, within the top 7% of the ranked field.

Settings and rules

How is Pve|TimeOut|Easy|Skill|Skin configured, and what rules apply?

No gather rate appears in the name of Pve|TimeOut|Easy|Skill|Skin. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Pve|TimeOut|Easy|Skill|Skin?

Size 4,250 and seed 391031548 define the procedural map on Pve|TimeOut|Easy|Skill|Skin, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Pve|TimeOut|Easy|Skill|Skin?

Type client.connect 37.192.174.169:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://m.vk.com/rusttimeout?from=groups.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.