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Rust Insights

Server profile · NA

Players vs Zombies! HARDCORE PVE

Online, with 2 of 69 players on; ranked #4,031 of every public Rust server, the top 18%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 69 players now 3% full
17-day averagepeak 4
#4,031ranktop 18% · #674 in NA
27d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510009:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 5 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average29/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average26/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average14/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 33 on average59/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average10/150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average3/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does Players vs Zombies! HARDCORE PVE look like once wipe day arrives?

At their busiest, its recent wipes drew 5 players on average. The peak crowd on this wipe came 29 hours after it started.

When does Players vs Zombies! HARDCORE PVE wipe, and how often?

Each month Players vs Zombies! HARDCORE PVE wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 14 hours ago. The tags put wipes at monthly.

About the server

What does performance look like on Players vs Zombies! HARDCORE PVE?

Server fps averaged 71 over 48 hours; the lowest reading was 37. At its highest the entity count reached 142,651: buildings, deployables and everything else. Memory use peaked at 3,808 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Players vs Zombies! HARDCORE PVE on?

Running on Linux, Players vs Zombies! HARDCORE PVE is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Players vs Zombies! HARDCORE PVE, and is it online?

Players vs Zombies! HARDCORE PVE is currently reachable and online. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Players vs Zombies! HARDCORE PVE run from?

Its NA tag is what Players vs Zombies! HARDCORE PVE uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 23.230.3.29:28019.

Lists and tags

How should you read the tags listed for Players vs Zombies! HARDCORE PVE?

When the game's server browser reads Players vs Zombies! HARDCORE PVE, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp69 (Max players): It holds 69 slots; ts88 (Group limit): No team may exceed 88 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Players vs Zombies! HARDCORE PVE appear?

The Rust Insights lists that carry Players vs Zombies! HARDCORE PVE are Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on Players vs Zombies! HARDCORE PVE right now?

At the time of this refresh, Players vs Zombies! HARDCORE PVE holds 2 players on 69 slots. A weekly average of 1 players goes with a peak of 4. The busiest point of the last 48 hours fell at 00:00 UTC, averaging 2 players.

Where does Players vs Zombies! HARDCORE PVE sit in the rankings?

In North America, Players vs Zombies! HARDCORE PVE is #674; across all ranked servers it is #4,031 on seven-day player hours, in the top 18%.

Map and rules

How is Players vs Zombies! HARDCORE PVE configured, and what rules apply?

The name of Players vs Zombies! HARDCORE PVE does not state a gather rate. 88 players is the most a group can hold. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on Players vs Zombies! HARDCORE PVE?

Players vs Zombies! HARDCORE PVE runs a procedural map of size 4,096 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

How to join

What is the way to join Players vs Zombies! HARDCORE PVE?

Type client.connect 23.230.3.29:28019 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://pvz.tebex.io/category/packages.

The small print

Server tags

What each one means.

Published as mp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts88,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp69
Max players It holds 69 slots.
ts88
Group limit No team may exceed 88 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.