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Rust Insights

Server profile · NA

US RUST PVE - No Killing | No Raiding | No Upkeep

Online, with 2 of 100 players on; ranked #1,553 of every public Rust server, the top 7%. It last wiped 27d ago.

Filed under monthly wipes vanillamoddedcarbonpve
Launch Rust and join Website
2/ 100 players now 2% full
47-day averagepeak 16
#1,553ranktop 7% · #234 in NA
27d agolast wipemonthly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

35 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 35, 31 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:26 UTC FW27d ago 35 – running 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average32/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average28/200
  3. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average73/100
  4. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average14/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average22/150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average12/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does US RUST PVE - No Killing | No Raiding | No Upkeep look like once wipe day arrives?

At their busiest, its recent wipes drew 35 players on average. The peak crowd on this wipe came 31 hours after it started.

On what schedule does US RUST PVE - No Killing | No Raiding | No Upkeep wipe?

The only wipe on US RUST PVE - No Killing | No Raiding | No Upkeep is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 22 hours ago. Its tags state a monthly wipe schedule.

Server

What does performance look like on US RUST PVE - No Killing | No Raiding | No Upkeep?

The 48-hour average for server fps is 30, and 26 was the lowest seen. At its highest the entity count reached 251,345: buildings, deployables and everything else. Memory use peaked at 8,687 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is US RUST PVE - No Killing | No Raiding | No Upkeep on?

Rust network protocol 2635 and build 168909 on Linux is what US RUST PVE - No Killing | No Raiding | No Upkeep runs. The same protocol is required to join, and Steam takes care of updating it.

Has US RUST PVE - No Killing | No Raiding | No Upkeep stayed online, and is it up now?

Right now US RUST PVE - No Killing | No Raiding | No Upkeep is up and running. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 7 full days gave 164 of 168 hours up, or 98% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for US RUST PVE - No Killing | No Raiding | No Upkeep?

With its NA tag, US RUST PVE - No Killing | No Raiding | No Upkeep lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 216.39.240.25:28014.

Server tags

Which meanings sit behind the tags on US RUST PVE - No Killing | No Raiding | No Upkeep?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Find it in the browser under North America are what US RUST PVE - No Killing | No Raiding | No Upkeep publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does US RUST PVE - No Killing | No Raiding | No Upkeep turn up among the Rust Insights lists and filters?

These Rust Insights lists include US RUST PVE - No Killing | No Raiding | No Upkeep: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of US RUST PVE - No Killing | No Raiding | No Upkeep look like?

US RUST PVE - No Killing | No Raiding | No Upkeep shows 2 players at the moment, against 100 slots. Over the past week it peaked at 16 and averaged 4 players. Its strongest hour in the past 48 was 01:00 UTC, with an average of 10 players.

Where does US RUST PVE - No Killing | No Raiding | No Upkeep sit in the rankings?

In North America, US RUST PVE - No Killing | No Raiding | No Upkeep is #234; across all ranked servers it is #1,553 on seven-day player hours, in the top 7%.

Map and rules

What are the settings and rules for US RUST PVE - No Killing | No Raiding | No Upkeep?

No gather rate appears in the name of US RUST PVE - No Killing | No Raiding | No Upkeep. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on US RUST PVE - No Killing | No Raiding | No Upkeep?

US RUST PVE - No Killing | No Raiding | No Upkeep runs a procedural map of size 4,500 with seed 2075292162, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join US RUST PVE - No Killing | No Raiding | No Upkeep?

Open the console with F1 in Rust and enter client.connect 216.39.240.25:28014. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://shop.rustpve.com/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.