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Rust Insights

Server profile · NA

PrimeCraze ZombieTown PvE Zombies

Offline, with 0 of 30 players on; ranked #15,491 of every public Rust server, the top 69%. It last wiped 55d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
0/ 30 players now 0% full
07-day averagepeak –
#15,491ranktop 69% · #1586 in NA
55d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average29/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average24/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average11/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average59/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average2/150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average5/200

The short version

Quick answers

From the figures on this page.

Wipe days

When does PrimeCraze ZombieTown PvE Zombies wipe, and how often?

the force wipe puts PrimeCraze ZombieTown PvE Zombies's next wipe at an estimated time. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 55 days 15 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server details

Which Rust version is PrimeCraze ZombieTown PvE Zombies on?

The Rust build is network protocol 2633 and build 165217, running on Windows, for PrimeCraze ZombieTown PvE Zombies. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is PrimeCraze ZombieTown PvE Zombies, and is it up at the moment?

Offline at the moment, PrimeCraze ZombieTown PvE Zombies was last seen 36 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does PrimeCraze ZombieTown PvE Zombies run from?

With its NA tag, PrimeCraze ZombieTown PvE Zombies lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 216.245.177.60:28015 is where it answers.

Server tags

How should you read the tags listed for PrimeCraze ZombieTown PvE Zombies?

These tags come from PrimeCraze ZombieTown PvE Zombies and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does PrimeCraze ZombieTown PvE Zombies turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry PrimeCraze ZombieTown PvE Zombies are Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on PrimeCraze ZombieTown PvE Zombies right now, and how does that number move?

PrimeCraze ZombieTown PvE Zombies is offline at the moment; the last sighting was 36 days 17 hours ago.

In the ranking of Rust servers, where does PrimeCraze ZombieTown PvE Zombies place?

On the seven-day player-hours measure, PrimeCraze ZombieTown PvE Zombies is #15,491, in the top 69% of all ranked servers and #1,586 in North America.

Map and rules

What are the settings and rules for PrimeCraze ZombieTown PvE Zombies?

Nothing about gather rate is given in the name of PrimeCraze ZombieTown PvE Zombies. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

Which map is live on PrimeCraze ZombieTown PvE Zombies?

Size 4,250 and seed 982227593 define the procedural map on PrimeCraze ZombieTown PvE Zombies, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto PrimeCraze ZombieTown PvE Zombies?

Type client.connect 216.245.177.60:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://primecrazezt.com.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,^z,^y,^m,NA,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players 30 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.