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Live edition53,885 playing on 11,698 servers

Rust Insights

Server profile · NA

[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]

Online, with 0 of 64 players on; ranked #3,430 of every public Rust server, the top 15%. It last wiped 27d ago.

Filed under 5x monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 64 players now 0% full
17-day averagepeak 6
#3,430ranktop 15% · #566 in NA
27d agolast wipemonthly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020011:0020:0005:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

11.5 days usual gap between real wipes
8 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 18 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:33 UTC16d ago 7 – running 0
Thu 1 Oct, 18:20 UTC FW27d ago 8 held half 11.5 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustDecay PVE 5x Zombie & Build - No Kill No RaidNA · groups of 8+ · 5x · 6 on average3/50
  2. [US] RustDecay PVE 15x Relax & Build - No Kill No RaidNA · groups of 8+ · 15x · monthly · 11 on average2/50
  3. Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 3 on average2/200
  4. Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 1 on average0/50
  5. CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|EU · groups of 8+ · 5x · monthly · 2 on average1/30
  6. Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Recent wipes peaked at 8 players on average. 18 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] wipe?

Each month [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 15 hours ago. Wipes run monthly, as its tags say.

Server

How well does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] perform?

Server fps averaged 77 over 48 hours; the lowest reading was 63. Buildings, deployables and the rest took the entity count as high as 230,071. It drew as much as 5,444 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Rust network protocol 2635 and build 168909 on Linux is what [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], and is it online?

At the time of this check [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is online. The uptime it reports puts the last restart at about 21 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] sit?

The NA tag is how [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 209.205.225.77:28016 is where it answers.

Lists and tags

Which meanings sit behind the tags on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): 64 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): Danger comes from the world, not from other players; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^k (Build server): Use it to design bases and practise builds; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America are what [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Among the servers we track, only [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] uses this facewan.com hostname.

On which Rust Insights lists does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] appear?

[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] appears among the following Rust Insights lists: 5x Rust servers, explained, Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Population history

How many players are on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] right now?

Of its 64 slots, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 6. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 2 players.

Where does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] sit in the rankings?

On the seven-day player-hours measure, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is #3,430, in the top 15% of all ranked servers and #566 in North America.

Settings and rules

What settings and rules apply on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

The name of [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] says 5x gather. No group limit is set, so the game's default of 8 players applies. build & creative is the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] runs a procedural map of size 6,000 with seed 10241, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

To connect, start Rust and enter client.connect 209.205.225.77:28016 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://facewan.com.

The small print

Server tags

What each one means.

Published as mp64,ptrak,$r?,v2635,^p,^m,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp64
Max players 64 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE Danger comes from the world, not from other players.
^c
Creative Build anything you like without gathering: this is a sandbox.
^k
Build server Use it to design bases and practise builds.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.