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Live edition95,622 playing on 11,862 servers

Rust Insights

Server profile · NA · us1

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid

Online, with 6 of 50 players on; ranked #1,263 of every public Rust server, the top 6%. It last wiped 25d ago.

Filed under 5x moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
6/ 50 players now 12% full
67-day averagepeak 15
#1,263ranktop 6% · #183 in NA
25d agolast wipeno schedule published
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

31 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 31, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW25d ago 31 – running 5

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 3 on average2/200
  2. Nyx's Wasteland | Build • Trade • Survive • BelongNA · groups of 8+ · 2 on average0/50
  3. Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average4/50
  4. Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average2/100
  5. Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 1 on average2/50
  6. PVE Relax|Event|X5|InstantCraft|NPC|BankEU · groups of 10+ · 5x · biweekly · 8 on average11/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid, what happens on wipe day?

At their busiest, its recent wipes drew 31 players on average. The peak crowd on this wipe came 9 hours after it started.

How often does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid wipe, and on which day?

The only wipe on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 25 days 22 hours ago.

Server

What does performance look like on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The 48-hour average for server fps is 40, and 36 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 178,525. The highest memory figure was 7,095 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid currently run?

Rust network protocol 2635 and build 168909 on Linux is what [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid, and is it online?

At the time of this check [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is online. The uptime it reports puts the last restart at about 6 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The NA tag places [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid in North America, and the region code it carries is us1. Rust Insights reports the location a server declares, not the physical place of the machine. 208.103.169.73:28010 is where it answers.

Server tags

What is meant by each tag on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

When the game's server browser reads [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus1 (Region code): The region code reads us1; ^r (Roleplay): The server is built for roleplay; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid and 4 other servers we track all publish a rustdecay.com hostname, so the same operator most likely runs them.

Which Rust Insights filters and lists feature [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

These Rust Insights lists include [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid: 5x Rust servers, explained, Modded Rust servers, explained, Rust build and creative servers, Rust PvE servers, live, Rust roleplay servers, Zombie servers, listed and explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Player counts

How many players are on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid right now, and how does that number move?

Of its 50 slots, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid currently has 6 filled. The seven-day average is 6 players, and the highest point in that week was 15. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 14 players.

In the ranking of Rust servers, where does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid place?

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid holds #1,263 for player hours over the last seven days, #183 in North America and in the top 6% of all ranked servers.

Rules and settings

What are the settings and rules for [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The name of [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid says 5x gather. Groups can reach 8 players, which is the default in the game. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The map on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is custom, size 5,200, with its file published for download here.

How to join

What is the way to join [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

To connect, start Rust and enter client.connect 208.103.169.73:28010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://rustdecay.com/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$rus1,v2635,^r,NA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus1
Region code The region code reads us1.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Find it in the browser under North America.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.