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Rust Insights

Server profile · NA

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1

Online, with 3 of 50 players on; ranked #2,588 of every public Rust server, the top 12%. It last wiped 6h ago.

Filed under biweekly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
3/ 50 players now 6% full
17-day averagepeak 7
#2,588ranktop 12% · #421 in NA
6h agolast wipebiweekly schedule
6d 16hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0246803:0012:0022:0006:0015:0000:00Wiped Thu 29 Oct, 19:07 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020003:0012:0022:0006:0015:0000:00Wiped Thu 29 Oct, 19:07 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

21 days usual gap between real wipes
100% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes
67% crowd held else halves by day 8

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 20d 17hThu 19 Nov, 19:07 UTC
  3. 34d 16hThu 3 Dec, 19:00 UTCFW
  4. 41d 17hThu 10 Dec, 19:07 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:07 UTC6h ago – – running 4
Thu 15 Oct, 18:17 UTC14d ago 7 held half 14 days 3
Thu 1 Oct, 17:57 UTC FW28d ago 8 halved by day 8 14 days 5
Thu 17 Sep, 17:43 UTC42d ago 8 held half 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average2/100
  2. Nyx's Wasteland | Build • Trade • Survive • BelongNA · groups of 8+ · 2 on average2/50
  3. Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 1 on average2/50
  4. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200
  5. Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 2 on average2/200
  6. J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandboxgroups of 8+ · biweekly · 2 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, what happens on wipe day?

Recent wipes peaked at 8 players on average. The peak crowd on this wipe came 1 hours after it started. In 67% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 8.

When does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 wipe, and how often?

The wipe rhythm on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is every 3 weeks on Thursday at 19:07 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

Server details

What does performance look like on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

The 48-hour average for server fps is 87, and 53 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 175,667. Memory use peaked at 5,514 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, and is it up at the moment?

Right now Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is up and running. Going by the uptime figure it gives, its last restart was around 4 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

The NA tag is how Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 157.250.193.154:28025 is where it answers.

Server tags

What is meant by each tag on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

When the game's server browser reads Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^t (Tutorial on): Facepunch's tutorial is open to new players on this server; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Find it in the browser under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 appear?

The Rust Insights lists that carry Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 are Rust servers running the tutorial, Modded Rust servers, explained, Rust build and creative servers, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player counts

How many players are on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 right now, and how does that number move?

Of its 50 slots, Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 currently has 3 filled. The seven-day average is 1 players, and the highest point in that week was 7. Look at the last 48 hours and the peak hour is 21:00 UTC, at 5 players on average.

Where does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 sit in the rankings?

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 holds #2,588 for player hours over the last seven days, #421 in North America and in the top 12% of all ranked servers.

Settings and rules

What settings and rules apply on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

No gather rate appears in the name of Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

To connect, start Rust and enter client.connect 157.250.193.154:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/odysseyrp.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,^t,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^t
Tutorial on Facepunch's tutorial is open to new players on this server.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.