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Rust Insights

Server profile · NA

[GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists

Online, with 0 of 88 players on; ranked #12,194 of every public Rust server, the top 55%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 88 players now 0% full
07-day averagepeak 1
#12,194ranktop 55% · #1368 in NA
27d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 55% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average29/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average24/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average13/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average61/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average2/150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average5/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 8 hours into the latest wipe, the crowd on the server reached its peak.

When does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists wipe, and how often?

Each month [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 15 hours ago. Wipes run monthly, as its tags say.

Server details

How well does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists perform?

Server fps averaged 30 over 48 hours; the lowest reading was 28. At its highest the entity count reached 66,865: buildings, deployables and everything else. The highest memory figure was 3,369 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists, and is it online?

[GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists is currently reachable and online. The uptime it reports puts the last restart at about 23 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists run from?

With its NA tag, [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 208.73.203.30:7785.

Lists and tags

Which meanings sit behind the tags on [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists?

These tags come from [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp88 (Max players): 88 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^r (Roleplay): The server is built for roleplay; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists?

These Rust Insights lists include [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists: Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What does the population of [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists look like?

At the time of this refresh, [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists holds 0 players on 88 slots. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 17:00 UTC, with an average of 0 players.

Where does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists sit in the rankings?

[GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists holds #12,194 for player hours over the last seven days, #1,368 in North America and in the top 55% of all ranked servers.

Map and rules

How is [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists configured, and what rules apply?

The name of [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists does not state a gather rate. The default of 8 players per group is what applies here. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.

What is the map on [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists?

The game generates the map on [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists: procedural, size 5,800, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name by klauz24.

How to join

How do you connect to [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists?

Type client.connect 208.73.203.30:7785 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://www.greatnorthgaming.com is its website.

The small print

Server tags

What each one means.

Published as mp88,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp88
Max players 88 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.