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Rust Insights

Server profile · AF

ZA|THELASTOFUS|PVE

Online, with 0 of 50 players on; ranked #11,353 of every public Rust server, the top 51%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#11,353ranktop 51% · #20 in AF
27d agolast wipemonthly schedule
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75106:0013:0020:0003:0010:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 51% of all ranked servers, top 65% in AF. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:08 UTC FW27d ago 5 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustyJoeAF · groups of 8+ · monthly · 1 on average1/50
  2. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average45/300
  3. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average40/200
  4. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200
  5. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average45/200
  6. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average35/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does ZA|THELASTOFUS|PVE look like once wipe day arrives?

At their busiest, its recent wipes drew 5 players on average. 23 hours after the latest wipe, the crowd peaked.

When does ZA|THELASTOFUS|PVE wipe, and how often?

Each month ZA|THELASTOFUS|PVE wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 1 hours ago. The tags put wipes at monthly.

About the server

On what version does ZA|THELASTOFUS|PVE currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for ZA|THELASTOFUS|PVE. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is ZA|THELASTOFUS|PVE, and is it up at the moment?

Right now ZA|THELASTOFUS|PVE is up and running. It spent 57 of the last 7 full days' 168 hours up, 34% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does ZA|THELASTOFUS|PVE run from?

The AF tag is how ZA|THELASTOFUS|PVE places itself in Africa. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 197.245.154.243:28015.

Tags

How should you read the tags listed for ZA|THELASTOFUS|PVE?

These tags come from ZA|THELASTOFUS|PVE and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; AF (Africa): Its browser listing sits under Africa. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does ZA|THELASTOFUS|PVE appear?

The Rust Insights lists that carry ZA|THELASTOFUS|PVE are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on ZA|THELASTOFUS|PVE right now, and how does that number move?

At the time of this refresh, ZA|THELASTOFUS|PVE holds 0 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 1 players.

How does ZA|THELASTOFUS|PVE compare with other Rust servers in the ranking?

On the seven-day player-hours measure, ZA|THELASTOFUS|PVE is #11,353, in the top 51% of all ranked servers and #20 in Africa.

Rules and settings

What are the settings and rules for ZA|THELASTOFUS|PVE?

No gather rate appears in the name of ZA|THELASTOFUS|PVE. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on ZA|THELASTOFUS|PVE?

ZA|THELASTOFUS|PVE runs a procedural map of size 3,000 with seed 352165132, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

How can you get onto ZA|THELASTOFUS|PVE?

Open the console with F1 in Rust and enter client.connect 197.245.154.243:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,AF,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

AF
Africa Its browser listing sits under Africa.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.