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Rust Insights

Server profile

Pookie's Playground PVE! Monthly!

Online, with 0 of 300 players on; ranked #13,510 of every public Rust server, the top 61%. It last wiped 25d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 300 players now 0% full
07-day averagepeak 1
#13,510ranktop 61%
25d agolast wipemonthly schedule
9d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

3 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW25d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average37/200
  2. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 49 on average65/300
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average35/200
  4. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average38/200
  5. [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 37 on average26/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average22/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Pookie's Playground PVE! Monthly!?

The average busiest point of its recent wipes was 3 players. 1 hours after the latest wipe, the crowd peaked.

When does Pookie's Playground PVE! Monthly! wipe, and how often?

The only wipe on Pookie's Playground PVE! Monthly! is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 25 days 21 hours ago. The tags put wipes at monthly.

Server details

Does Pookie's Playground PVE! Monthly! hold a steady frame rate?

Server fps averaged 60 over 48 hours; the lowest reading was 48. At its highest the entity count reached 126,405: buildings, deployables and everything else. Memory use peaked at 4,372 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Pookie's Playground PVE! Monthly!?

Rust network protocol 2635 and build 168909 on Linux is what Pookie's Playground PVE! Monthly! runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Pookie's Playground PVE! Monthly!, and is it online?

At the time of this check Pookie's Playground PVE! Monthly! is online. About 13 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Pookie's Playground PVE! Monthly!?

A region is not published by Pookie's Playground PVE! Monthly!. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 195.60.167.77:29015.

Lists and tags

What is meant by each tag on Pookie's Playground PVE! Monthly!?

When the game's server browser reads Pookie's Playground PVE! Monthly!, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): It holds 300 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Pookie's Playground PVE! Monthly! turn up among the Rust Insights lists and filters?

These Rust Insights lists include Pookie's Playground PVE! Monthly!: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on Pookie's Playground PVE! Monthly! right now?

At the time of this refresh, Pookie's Playground PVE! Monthly! holds 0 players on 300 slots. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does Pookie's Playground PVE! Monthly! place?

Player hours over seven days put Pookie's Playground PVE! Monthly! at #13,510, within the top 61% of the ranked field.

Map and rules

How is Pookie's Playground PVE! Monthly! configured, and what rules apply?

Nothing about gather rate is given in the name of Pookie's Playground PVE! Monthly!. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on Pookie's Playground PVE! Monthly!?

Pookie's Playground PVE! Monthly! runs a procedural map of size 4,500 with seed 980438657, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join Pookie's Playground PVE! Monthly!?

To connect, start Rust and enter client.connect 195.60.167.77:29015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/CqYHrfvs.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players It holds 300 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.