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Rust Insights

Server profile

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]

Online, with 1 of 200 players on; ranked #2,504 of every public Rust server, the top 11%. It last wiped 13d ago.

Filed under biweekly wipes moddedoxidepvehardcore
Launch Rust and join Website
1/ 200 players now 0% full
27-day averagepeak 8
#2,504ranktop 11%
13d agolast wipebiweekly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 11% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
9 wipe-day peak players, last three wipes
50% crowd held else halves by day 5

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 14d 18hFri 13 Nov, 12:43 UTC
  3. 35d 0hThu 3 Dec, 19:00 UTCFW
  4. 42d 18hFri 11 Dec, 12:43 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:43 UTC13d ago 8 – running 1
Thu 1 Oct, 17:55 UTC FW28d ago 9 held half 14.8 days 2
Fri 18 Sep, 12:50 UTC41d ago 11 halved by day 5 13.2 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 11 on average5/100
  2. RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 4 on average12/50
  3. Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 4 on average4/25
  4. HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIPgroups of 8+ · biweekly · 3 on average17/50
  5. HZ Casual Rust | 1X Hybrid PvP/PvE | Chill/Noob FriendlyNA · no group limit · 1x · biweekly · 2 on average3/50
  6. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average181/2000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], what happens on wipe day?

At their busiest, its recent wipes drew 9 players on average. 2 hours after the latest wipe, the crowd peaked. In 50% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 5.

On what schedule does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] wipe?

The wipe rhythm on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is every 4 weeks on Friday at 12:43 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 13 days 5 hours ago. According to its tags, wipes come every two weeks.

Server details

How well does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] perform?

The 48-hour average for server fps is 30, and 30 was the lowest seen. The world held a peak of 95,084 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,503 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] on?

Running on Windows, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] stayed online, and is it up now?

At the time of this check RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is online. The uptime it reports puts the last restart at about 14 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run from?

A region is not published by RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 195.18.27.46:35100.

Tags

How should you read the tags listed for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

When the game's server browser reads RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots in total; ts50 (Group limit): A team holds 50 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^h (Hardcore): Hardcore mode, as Facepunch defines it: harsher survival and fewer helpers; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] and 4 other servers we track all publish a rustaria.ru hostname, so the same operator most likely runs them.

On which Rust Insights lists does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] appear?

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] appears among the following Rust Insights lists: Rust servers running the tutorial, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What does the population of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] look like?

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] shows 1 players at the moment, against 200 slots. The seven-day average is 2 players, and the highest point in that week was 8. The busiest point of the last 48 hours fell at 13:00 UTC, averaging 3 players.

Where does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] sit in the rankings?

On player hours for the last seven days, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] sits at #2,504, inside the top 11% of ranked servers.

Rules and settings

How is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] configured, and what rules apply?

Nothing about gather rate is given in the name of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. The group cap stands at 50 players. You get hardcore as the game mode, The toughest mode from Facepunch. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Size 4,500 and seed 79868920 define the procedural map on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Вайп был 13 д наза.

Join

What is the way to join RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Open the console with F1 in Rust and enter client.connect 195.18.27.46:35100. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://rustaria.tech/ is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^h,^t,^p,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players 200 slots in total.
ts50
Group limit A team holds 50 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch defines it: harsher survival and fewer helpers.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.