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Rust Insights

Server profile

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Online, with 2 of 50 players on; ranked #3,847 of every public Rust server, the top 17%. It last wiped 12d ago.

Filed under biweekly wipes moddedcarbonpvehardcore
Launch Rust and join
2/ 50 players now 4% full
37-day averagepeak 11
#3,847ranktop 17%
12d agolast wipebiweekly schedule
1d 8hnext wipeThu 29 Oct, 16:29 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152023:0005:0011:0018:0000:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040023:0005:0011:0018:0000:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k27 Oct28 Oct

Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 29 October, 16:29 UTC, in 1d 8h. Biweekly: 14 days after its last wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 12 on average13/100
  2. RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average2/50
  3. Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 3 on average1/25
  4. #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average1/50
  5. RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average2/200
  6. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average119/2000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe, and on which day?

biweekly: 14 days after its last wipe puts HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's next wipe at an estimated time. A wipe is expected on Thursday 29 October at 16:29 UTC. This world dates from 12 days 15 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server details

How well does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP perform?

Server fps averaged 212 over 48 hours; the lowest reading was 146. The world held a peak of 119,297 entities, counting buildings, deployables and all the rest. It drew as much as 5,100 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP currently run?

Rust network protocol 2635 and build 168909 on Linux is what HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP runs. The same protocol is required to join, and Steam takes care of updating it.

Has HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP stayed online, and is it up now?

At the time of this check HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is online. Going by the uptime figure it gives, its last restart was around 2 hours ago. It was up for 24 of 24 hours over the last 1 full day, which is 100% of the time. Rust Insights first logged this server on 26 October 2026.

In which location does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP sit?

A region is not published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 185.185.56.59:28015.

Lists and tags

How should you read the tags listed for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

These tags come from HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP and are read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear?

These Rust Insights lists include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

How many players are on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP right now, and how does that number move?

At the time of this refresh, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP holds 2 players on 50 slots. Over the past week it peaked at 11 and averaged 3 players. Look at the last 48 hours and the peak hour is 18:00 UTC, at 10 players on average.

In the ranking of Rust servers, where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP place?

Player hours over seven days put HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at #3,847, within the top 17% of the ranked field.

Settings and rules

How is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP configured, and what rules apply?

The name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get hardcore as the game mode, Facepunch's most demanding mode. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The game generates the map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: procedural, size 4,500. Its map carries the name Custom Map.

How to join

How can you get onto HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Open the console with F1 in Rust and enter client.connect 185.185.56.59:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^p,gmhardcore,cs168909,ts8

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.