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Rust Insights

Server profile · uk1

Primal Earth PvE | Hardcore Progression | Rock to AK

Online, with 3 of 25 players on; ranked #1,600 of every public Rust server, the top 7%. It last wiped 5d ago.

Filed under biweekly wipes moddedcarbonpvehardcore
Launch Rust and join
3/ 25 players now 12% full
47-day averagepeak 14
#1,600ranktop 7%
5d agolast wipebiweekly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 7% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

13.7 days usual gap between real wipes
67% on rhythm of its recent wipes
10 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 8d 14hSat 7 Nov, 09:08 UTC
  3. 22d 14hSat 21 Nov, 09:08 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 36d 14hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 14 – running 1
Thu 15 Oct, 11:32 UTC14d ago 7 halved by day 7 8.9 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 8 halved by day 9 13.7 days 0
Thu 17 Sep, 14:18 UTC42d ago 9 halved by day 6 14.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 11 on average6/100
  2. RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 4 on average13/50
  3. HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIPgroups of 8+ · biweekly · 3 on average16/50
  4. #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average0/50
  5. RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average1/200
  6. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average174/2000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Primal Earth PvE | Hardcore Progression | Rock to AK?

At their busiest, its recent wipes drew 10 players on average. 31 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 7.

How often does Primal Earth PvE | Hardcore Progression | Rock to AK wipe, and on which day?

The prediction for Primal Earth PvE | Hardcore Progression | Rock to AK follows its tag, because too few of its wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 9 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

Server details

How well does Primal Earth PvE | Hardcore Progression | Rock to AK perform?

The 48-hour average for server fps is 54, and 47 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 86,911. It drew as much as 3,444 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Primal Earth PvE | Hardcore Progression | Rock to AK currently run?

Running on Linux, Primal Earth PvE | Hardcore Progression | Rock to AK is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Primal Earth PvE | Hardcore Progression | Rock to AK, and is it online?

Primal Earth PvE | Hardcore Progression | Rock to AK is currently reachable and online. The uptime it reports puts the last restart at about 9 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Primal Earth PvE | Hardcore Progression | Rock to AK run from?

There is no region published for Primal Earth PvE | Hardcore Progression | Rock to AK, and uk1 is its region code. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 194.69.160.15:28103 is where it answers.

Lists and tags

What is meant by each tag on Primal Earth PvE | Hardcore Progression | Rock to AK?

The tags gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): The slot count is 25; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $ruk1 (Region code): Region code: uk1; ^b (Biweekly): The wipe cycle is two weeks; ^h (Hardcore): Hardcore mode, as Facepunch defines it: harsher survival and fewer helpers; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what Primal Earth PvE | Hardcore Progression | Rock to AK publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Primal Earth PvE | Hardcore Progression | Rock to AK?

These Rust Insights lists include Primal Earth PvE | Hardcore Progression | Rock to AK: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player counts

What does the population of Primal Earth PvE | Hardcore Progression | Rock to AK look like?

Primal Earth PvE | Hardcore Progression | Rock to AK shows 3 players at the moment, against 25 slots. Over the past week it peaked at 14 and averaged 4 players. Look at the last 48 hours and the peak hour is 17:00 UTC, at 7 players on average.

In the ranking of Rust servers, where does Primal Earth PvE | Hardcore Progression | Rock to AK place?

Player hours over seven days put Primal Earth PvE | Hardcore Progression | Rock to AK at #1,600, within the top 7% of the ranked field.

Map and rules

What are the settings and rules for Primal Earth PvE | Hardcore Progression | Rock to AK?

The name of Primal Earth PvE | Hardcore Progression | Rock to AK does not state a gather rate. The default of 8 players per group is what applies here. You get hardcore as the game mode, The hardest mode Facepunch offers. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on Primal Earth PvE | Hardcore Progression | Rock to AK?

The game generates the map on Primal Earth PvE | Hardcore Progression | Rock to AK: procedural, size 3,500, seed 538134383. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

Join

How do you connect to Primal Earth PvE | Hardcore Progression | Rock to AK?

Open the console with F1 in Rust and enter client.connect 194.69.160.15:28103. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp25
Max players The slot count is 25.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$ruk1
Region code Region code: uk1.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch defines it: harsher survival and fewer helpers.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.