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Rust Insights

Server profile · EU

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS

Online, with 3 of 50 players on; ranked #2,270 of every public Rust server, the top 10%. It last wiped 5h ago.

Filed under 1x biweekly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
3/ 50 players now 6% full
27-day averagepeak 13
#2,270ranktop 10% · #874 in EU
5h agolast wipebiweekly schedule
6d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0510152001:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 18:16 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020001:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 18:16 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

21 days usual gap between real wipes
100% on rhythm of its recent wipes
16 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 20d 18hThu 19 Nov, 18:16 UTC
  3. 34d 18hThu 3 Dec, 19:00 UTCFW
  4. 41d 18hThu 10 Dec, 18:16 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:16 UTC5h ago – – running 3
Thu 15 Oct, 18:09 UTC14d ago 17 – – 5
Thu 1 Oct, 18:15 UTC FW28d ago 13 halved by day 11 14 days 5
Thu 17 Sep, 18:15 UTC42d ago 17 halved by day 7 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average168/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average20/100
  3. [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average38/100
  4. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average5/200
  5. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 26 on average63/100
  6. PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average17/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

The average busiest point of its recent wipes was 16 players. 26 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 7.

On what schedule does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS wipe?

Wipes on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS come every 3 weeks on Thursday at 18:16 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 5 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server details

What does performance look like on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

The 48-hour average for server fps is 73, and 25 was the lowest seen. At its highest the entity count reached 107,055: buildings, deployables and everything else. It drew as much as 4,188 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. Joining needs your game on the same protocol, which Steam updates for you.

Has #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS stayed online, and is it up now?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is currently reachable and online. Going by the uptime figure it gives, its last restart was around 1 hours ago. The last 7 full days gave 143 of 168 hours up, or 85% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run from?

With its EU tag, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 37.230.137.162:20530.

Lists and tags

What is meant by each tag on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

When the game's server browser reads #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS and 1 other server we track both publish a rustmax.ru hostname, so the same operator most likely runs both.

Where does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS turn up among the Rust Insights lists and filters?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Population history

What does the population of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS look like?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS shows 3 players at the moment, against 50 slots. The seven-day average is 2 players, and the highest point in that week was 13. Its strongest hour in the past 48 was 19:00 UTC, with an average of 11 players.

In the ranking of Rust servers, where does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS place?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS holds #2,270 for player hours over the last seven days, #874 in Europe and in the top 10% of all ranked servers.

Map and rules

How is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS configured, and what rules apply?

Going by its name, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS gathers at 1x. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS runs a procedural map of size 3,750 with seed 158279431, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

To connect, start Rust and enter client.connect 37.230.137.162:20530 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://rustmax.gamestores.app.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.