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Rust Insights

Server profile

PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events

Online, with 27 of 100 players on; ranked #543 of every public Rust server, the top 2%. It last wiped 12d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
27/ 100 players now 27% full
277-day averagepeak 55
#543ranktop 2%
12d agolast wipebiweekly schedule
9d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 2% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
79 wipe-day peak players, last three wipes
50% crowd held else halves by day 13

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 15d 21hThu 12 Nov, 13:47 UTC
  3. 37d 2hThu 3 Dec, 19:00 UTCFW
  4. 43d 21hThu 10 Dec, 13:47 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 73, 3 hours in, with 21 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:47 UTC12d ago 73+21 queue – running 19
Thu 1 Oct, 17:49 UTC FW25d ago 88+7 queue held half 13.8 days 13
Thu 17 Sep, 13:44 UTC40d ago 76+9 queue halved by day 13 14.2 days 21

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on average316/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average97/100
  3. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 32 on average40/200
  4. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 29 on average22/50
  5. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 29 on average33/100
  6. [ESP/Ñ] BANDOLEROS PvE | PvE Avanzado | Mundo VivoEU · groups of 12+ · biweekly · 16 on average15/40

The short version

Quick answers

From the figures on this page.

Wipe schedule

On PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events, what happens on wipe day?

Recent wipes peaked at 79 players on average. At its peak on the latest wipe, 3 hours after the wipe, the crowd was joined by 21 in the queue. In 50% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 13.

When does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events wipe, and how often?

The wipe rhythm on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is every 4 weeks on Thursday at 13:47 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 12 days 2 hours ago. The tags give wipes as every two weeks.

Server

What does performance look like on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

Server fps averaged 119 over 48 hours; the lowest reading was 54. At its highest the entity count reached 595,540: buildings, deployables and everything else. It drew as much as 9,208 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events on?

Rust network protocol 2635 and build 168909 on Windows is what PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events runs. The same protocol is required to join, and Steam takes care of updating it.

Has PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events stayed online, and is it up now?

At the time of this check PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is online. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events sit?

No region tag comes from PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events, though the name suggests Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.207.214.176:35015.

Tags

What is meant by each tag on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

These tags come from PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events turn up among the Rust Insights lists and filters?

These Rust Insights lists include PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events: Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Population

How many players are on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events right now?

Of its 100 slots, PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events currently has 27 filled. The seven-day average is 27 players, and the highest point in that week was 55. Look at the last 48 hours and the peak hour is 13:00 UTC, at 44 players on average.

In the ranking of Rust servers, where does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events place?

The player-hours ranking for the last seven days puts PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events at #543, among the top 2% of all ranked servers.

Map and rules

What are the settings and rules for PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

The name of PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events does not state a gather rate. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

The game generates the map on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events: procedural, size 4,500, seed 46464646. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

How to join

How do you connect to PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

To connect, start Rust and enter client.connect 185.207.214.176:35015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://rust-z.gamestores.app/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.