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Rust Insights

Server profile · EU · fra

[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME

Online, with 21 of 50 players on; ranked #505 of every public Rust server, the top 2%. It last wiped 11d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
21/ 50 players now 42% full
297-day averagepeak 66
#505ranktop 2% · #250 in EU
11d agolast wipebiweekly schedule
9d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
95 wipe-day peak players, last three wipes
50% crowd held else halves by day 12

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 16d 0hThu 12 Nov, 17:08 UTC
  3. 37d 2hThu 3 Dec, 19:00 UTCFW
  4. 44d 0hThu 10 Dec, 17:08 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 110, 2 hours in, with 1 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:08 UTC11d ago 110+1 queue – running 13
Thu 1 Oct, 17:36 UTC FW25d ago 112+19 queue halved by day 12 14 days 18
Thu 17 Sep, 17:09 UTC39d ago 62 held half 14 days 11

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on average313/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average96/100
  3. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 32 on average36/200
  4. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 29 on average33/100
  5. PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 27 on average27/100
  6. [ESP/Ñ] BANDOLEROS PvE | PvE Avanzado | Mundo VivoEU · groups of 12+ · biweekly · 16 on average15/40

The short version

Quick answers

From the figures on this page.

Wipe days

What does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME look like once wipe day arrives?

Recent wipes peaked at 95 players on average. 2 hours after the latest wipe came the peak, and a further 1 stood in the queue. In 50% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 12.

How often does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME wipe, and on which day?

On [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME, wipes are scheduled every 4 weeks on Thursday at 17:08 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 11 days 23 hours have passed since its current world was created. According to its tags, wipes come every two weeks.

Server details

What does performance look like on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

Average server fps over the last 48 hours was 27, with a floor of 5. The world held a peak of 328,938 entities, counting buildings, deployables and all the rest. Memory use peaked at 7,078 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

Running on Linux, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME stayed online, and is it up now?

[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is currently reachable and online. About 9 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

Its region code is fra, and [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME lists itself in Europe using its EU tag. Rust Insights reports the location a server declares, not the physical place of the machine. 5.135.90.65:28015 is where it answers.

Server tags

Which meanings sit behind the tags on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

These tags come from [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $rfra (Region code): The region code reads fra; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Population history

How many players are on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME right now?

At the time of this refresh, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME holds 21 players on 50 slots. A weekly average of 29 players goes with a peak of 66. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 52 players.

Where does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME sit in the rankings?

On the seven-day player-hours measure, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is #505, in the top 2% of all ranked servers and #250 in Europe.

Settings and rules

What are the settings and rules for [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

No gather rate appears in the name of [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

The game generates the map on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME: procedural, size 4,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: dsc.gg/tiesoland.

How to join

How can you get onto [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

Type client.connect 5.135.90.65:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/PtHBASpHZ2 is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$rfra,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$rfra
Region code The region code reads fra.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.