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Rust Insights

Server profile

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий

Online, with 60 of 100 players on; ranked #279 of every public Rust server, the top 1%. It last wiped 4d ago.

Filed under 2x duo weekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
60/ 100 players now 60% full
637-day averagepeak 235
#279ranktop 1%
4d agolast wipeweekly schedule
2d 16hnext wipeFri 30 Oct, 10:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
05010015020018:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 10:01 UTC, in 2d 16h. Every Friday at 10:01 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
218 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 2d 16hFri 30 Oct, 10:01 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 9d 16hFri 6 Nov, 10:01 UTC
  4. 16d 16hFri 13 Nov, 10:01 UTC
  5. 23d 16hFri 20 Nov, 10:01 UTC
  6. 30d 16hFri 27 Nov, 10:01 UTC
  7. 37d 1hThu 3 Dec, 19:00 UTCFW
  8. 37d 16hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC4d ago 235+18 queue – running 18
Fri 16 Oct, 10:02 UTC11d ago 215 halved by day 3 7 days 10
Fri 9 Oct, 10:03 UTC18d ago 204 halved by day 3 7 days 2
Fri 2 Oct, 10:04 UTC25d ago 236+41 queue halved by day 3 7 days 16
Fri 25 Sep, 10:01 UTC32d ago 189 halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC39d ago 213 halved by day 3 7 days 17

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 211 on average75/200
  2. Blood Rust - Pink [duo, x2]EU · duo · 2x · weekly · 72 on average287/300
  3. Blood Rust - Red [duo, x2]EU · duo · 2x · weekly · 64 on average110/200
  4. Bestrust Solo/Duo 2x | JUST FULLWIPED 25.10 10/25EU · duo · 2x · weekly · 48 on average9/200
  5. Bestrust Solo/Duo 2x #2 | NEXT FULLWIPE in 23 hours 28.10EU · duo · 2x · weekly · 48 on average10/200
  6. MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10EU · duo · 2x · weekly · 37 on average40/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

At their busiest, its recent wipes drew 218 players on average. 9 hours after the latest wipe came the peak, and a further 18 stood in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.

When does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий wipe, and how often?

On Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, wipes are scheduled every Friday at 10:01 UTC. A wipe is expected on Friday 30 October at 10:01 UTC. The world you are playing on now was made 4 days 7 hours ago. A weekly wipe schedule is published in its tags.

About the server

How well does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий perform?

Average server fps over the last 48 hours was 48, with a floor of 41. The world held a peak of 232,932 entities, counting buildings, deployables and all the rest. The highest memory figure was 7,435 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, and is it online?

Right now Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is up and running. Going by the uptime figure it gives, its last restart was around 10 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The name of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.207.214.21:10000 is where it answers.

Server tags

Which meanings sit behind the tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

These tags come from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts2 (Group limit): No team may exceed 2 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): Once a week it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and 35 other servers we track all publish a magicrust.gg hostname, so the same operator most likely runs them.

Which Rust Insights filters and lists feature Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Duo servers: group limit 2, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 50+ on average.

Population

How many players are on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий right now, and how does that number move?

At the time of this refresh, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий holds 60 players on 100 slots. Over the past week it peaked at 235 and averaged 63 players. Look at the last 48 hours and the peak hour is 18:00 UTC, at 142 players on average.

How does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий at #279, among the top 1% of all ranked servers. In the duo category it ranks #29.

Map and rules

What settings and rules apply on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The name of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий says 2x gather. duo is the group name, and it caps groups at 2 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The game generates the map on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: procedural, size 4,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: ДЛЯ CЛAБЫX ПK.

How to join

What is the way to join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

To connect, start Rust and enter client.connect 185.207.214.21:10000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://magicrust.gg/serv12.

The small print

Server tags

What each one means.

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts2
Group limit No team may exceed 2 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.