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Rust Insights

Server profile

Magic Rust #15 — Modded 2x (No limit) | Pyccкий

Online, with 316 of 360 players on; ranked #54 of every public Rust server, the top 0.2%. It last wiped 3d ago.

Filed under 2x weekly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
316/ 360 players now 88% full
1987-day averagepeak 589
#54ranktop 0.2%
3d agolast wipeweekly schedule
3d 17hnext wipeMon 2 Nov, 10:05 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
020040060080017:0002:0011:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608017:0002:0011:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Monday 2 November, 10:05 UTC, in 3d 17h. Every Monday at 10:05 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
468 wipe-day peak players, last three wipes
20% crowd held else halves by day 4

Coming wipes

  1. 3d 17hMon 2 Nov, 10:05 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 10d 17hMon 9 Nov, 10:05 UTC
  4. 17d 17hMon 16 Nov, 10:05 UTC
  5. 24d 17hMon 23 Nov, 10:05 UTC
  6. 31d 17hMon 30 Nov, 10:05 UTC
  7. 35d 2hThu 3 Dec, 19:00 UTCFW
  8. 38d 17hMon 7 Dec, 10:05 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctMon 19 OctMon 12 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 589, 2 hours in, with 129 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:05 UTC3d ago 589+129 queue – running 49
Mon 19 Oct, 10:01 UTC10d ago 387+67 queue halved by day 5 7 days 22
Mon 12 Oct, 10:02 UTC17d ago 429+68 queue halved by day 4 7 days 14
Mon 5 Oct, 10:02 UTC24d ago 428+69 queue halved by day 4 7 days 304
Mon 28 Sep, 10:01 UTC31d ago 407+66 queue held half 7 days 17
Mon 21 Sep, 10:01 UTC38d ago 492+70 queue halved by day 4 7 days 16
Mon 14 Sep, 10:01 UTC45d ago 455+68 queue halved by day 5 7 days 10

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 317 on average162/1000
  2. MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 282 on average276/1900
  3. РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average61/100
  4. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 130 on average28/100
  5. MONDAY x2 | GGRust #2 | Для новичков 2xEU · groups of 300+ · 2x · weekly · 125 on average167/200
  6. Blood Rust - Black [nolimit, x2]EU · groups of 100+ · 2x · weekly · 121 on average36/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

At their busiest, its recent wipes drew 468 players on average. At its peak on the latest wipe, 2 hours after the wipe, the crowd was joined by 129 in the queue. In 20% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 4.

On what schedule does Magic Rust #15 — Modded 2x (No limit) | Pyccкий wipe?

The wipe rhythm on Magic Rust #15 — Modded 2x (No limit) | Pyccкий is every Monday at 10:05 UTC. Monday 2 November at 10:05 UTC is when the next wipe is due. The world you are playing on now was made 3 days 6 hours ago. The tags list wipes as weekly.

Server details

Does Magic Rust #15 — Modded 2x (No limit) | Pyccкий hold a steady frame rate?

Average server fps over the last 48 hours was 44, with a floor of 24. At its highest the entity count reached 463,800: buildings, deployables and everything else. The highest memory figure was 14,835 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Magic Rust #15 — Modded 2x (No limit) | Pyccкий on?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Magic Rust #15 — Modded 2x (No limit) | Pyccкий, and is it up at the moment?

Right now Magic Rust #15 — Modded 2x (No limit) | Pyccкий is up and running. About 8 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Magic Rust #15 — Modded 2x (No limit) | Pyccкий sit?

The name of Magic Rust #15 — Modded 2x (No limit) | Pyccкий points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.207.214.27:20000.

Lists and tags

What is meant by each tag on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

These tags come from Magic Rust #15 — Modded 2x (No limit) | Pyccкий and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp360 (Max players): The slot count is 360; ts300 (Group limit): No team may exceed 300 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; jp2 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

The same operator probably runs them: Magic Rust #15 — Modded 2x (No limit) | Pyccкий publishes a magicrust.gg hostname, and so do 35 other servers we track.

On which Rust Insights lists does Magic Rust #15 — Modded 2x (No limit) | Pyccкий appear?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Population history

How many players are on Magic Rust #15 — Modded 2x (No limit) | Pyccкий right now, and how does that number move?

Of its 360 slots, Magic Rust #15 — Modded 2x (No limit) | Pyccкий currently has 316 filled. Over the past week it peaked at 589 and averaged 198 players. Its strongest hour in the past 48 was 17:00 UTC, with an average of 554 players.

Where does Magic Rust #15 — Modded 2x (No limit) | Pyccкий sit in the rankings?

The player-hours ranking for the last seven days puts Magic Rust #15 — Modded 2x (No limit) | Pyccкий at #54, among the top 0.2% of all ranked servers.

Map and rules

What are the settings and rules for Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

The name of Magic Rust #15 — Modded 2x (No limit) | Pyccкий says 2x gather. 300 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

The game generates the map on Magic Rust #15 — Modded 2x (No limit) | Pyccкий: procedural, size 4,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: ДЛЯ CЛAБЫX ПK.

Join

How can you get onto Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

To connect, start Rust and enter client.connect 185.207.214.27:20000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp360,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp360
Max players The slot count is 360.
ts300
Group limit No team may exceed 300 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Other

jp2
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.