Server profile
Magic Rust #15 — Modded 2x (No limit) | Pyccкий
Online, with 316 of 360 players on; ranked #54 of every public Rust server, the top 0.2%. It last wiped 3d ago.
Online 185.207.214.27:20000 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Monday 2 November, 10:05 UTC, in 3d 17h. Every Monday at 10:05 UTC · high confidence
Coming wipes
- 3d 17hMon 2 Nov, 10:05 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 10d 17hMon 9 Nov, 10:05 UTC
- 17d 17hMon 16 Nov, 10:05 UTC
- 24d 17hMon 23 Nov, 10:05 UTC
- 31d 17hMon 30 Nov, 10:05 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 38d 17hMon 7 Dec, 10:05 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 589, 2 hours in, with 129 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:05 UTC3d ago | 589+129 queue | – | running | 49 |
| Mon 19 Oct, 10:01 UTC10d ago | 387+67 queue | halved by day 5 | 7 days | 22 |
| Mon 12 Oct, 10:02 UTC17d ago | 429+68 queue | halved by day 4 | 7 days | 14 |
| Mon 5 Oct, 10:02 UTC24d ago | 428+69 queue | halved by day 4 | 7 days | 304 |
| Mon 28 Sep, 10:01 UTC31d ago | 407+66 queue | held half | 7 days | 17 |
| Mon 21 Sep, 10:01 UTC38d ago | 492+70 queue | halved by day 4 | 7 days | 16 |
| Mon 14 Sep, 10:01 UTC45d ago | 455+68 queue | halved by day 5 | 7 days | 10 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
At their busiest, its recent wipes drew 468 players on average. At its peak on the latest wipe, 2 hours after the wipe, the crowd was joined by 129 in the queue. In 20% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 4.
On what schedule does Magic Rust #15 — Modded 2x (No limit) | Pyccкий wipe?
The wipe rhythm on Magic Rust #15 — Modded 2x (No limit) | Pyccкий is every Monday at 10:05 UTC. Monday 2 November at 10:05 UTC is when the next wipe is due. The world you are playing on now was made 3 days 6 hours ago. The tags list wipes as weekly.
Server details
Does Magic Rust #15 — Modded 2x (No limit) | Pyccкий hold a steady frame rate?
Average server fps over the last 48 hours was 44, with a floor of 24. At its highest the entity count reached 463,800: buildings, deployables and everything else. The highest memory figure was 14,835 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Magic Rust #15 — Modded 2x (No limit) | Pyccкий on?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Magic Rust #15 — Modded 2x (No limit) | Pyccкий, and is it up at the moment?
Right now Magic Rust #15 — Modded 2x (No limit) | Pyccкий is up and running. About 8 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Magic Rust #15 — Modded 2x (No limit) | Pyccкий sit?
The name of Magic Rust #15 — Modded 2x (No limit) | Pyccкий points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.207.214.27:20000.
Lists and tags
What is meant by each tag on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
These tags come from Magic Rust #15 — Modded 2x (No limit) | Pyccкий and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp360 (Max players): The slot count is 360; ts300 (Group limit): No team may exceed 300 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; jp2 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who is behind Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
The same operator probably runs them: Magic Rust #15 — Modded 2x (No limit) | Pyccкий publishes a magicrust.gg hostname, and so do 35 other servers we track.
On which Rust Insights lists does Magic Rust #15 — Modded 2x (No limit) | Pyccкий appear?
Magic Rust #15 — Modded 2x (No limit) | Pyccкий appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.
Population history
How many players are on Magic Rust #15 — Modded 2x (No limit) | Pyccкий right now, and how does that number move?
Of its 360 slots, Magic Rust #15 — Modded 2x (No limit) | Pyccкий currently has 316 filled. Over the past week it peaked at 589 and averaged 198 players. Its strongest hour in the past 48 was 17:00 UTC, with an average of 554 players.
Where does Magic Rust #15 — Modded 2x (No limit) | Pyccкий sit in the rankings?
The player-hours ranking for the last seven days puts Magic Rust #15 — Modded 2x (No limit) | Pyccкий at #54, among the top 0.2% of all ranked servers.
Map and rules
What are the settings and rules for Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
The name of Magic Rust #15 — Modded 2x (No limit) | Pyccкий says 2x gather. 300 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
The game generates the map on Magic Rust #15 — Modded 2x (No limit) | Pyccкий: procedural, size 4,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: ДЛЯ CЛAБЫX ПK.
Join
How can you get onto Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
To connect, start Rust and enter client.connect 185.207.214.27:20000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
