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Rust Insights

Server profile

Magic Rust #14 — Modded 2x (No limit) | Pyccкий

Online, with 253 of 330 players on; ranked #18 of every public Rust server, the top 0.1%. It last wiped 6d ago.

Filed under 2x weekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
253/ 330 players now 77% full
2827-day averagepeak 590
#18ranktop 0.1%
6d agolast wipeweekly schedule
19hnext wipeFri 30 Oct, 10:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
020040060080015:0000:0009:0017:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608015:0000:0009:0017:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12040608020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 10:01 UTC, in 19h. Every Friday at 10:01 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
591 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 19hFri 30 Oct, 10:01 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 7d 19hFri 6 Nov, 10:01 UTC
  4. 14d 19hFri 13 Nov, 10:01 UTC
  5. 21d 19hFri 20 Nov, 10:01 UTC
  6. 28d 19hFri 27 Nov, 10:01 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 35d 19hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 590+189 queue – running 114
Fri 16 Oct, 10:01 UTC13d ago 592+152 queue halved by day 5 7 days 59
Fri 9 Oct, 10:02 UTC20d ago 591+172 queue halved by day 5 7 days 62
Fri 2 Oct, 10:01 UTC27d ago 591+174 queue halved by day 5 7 days 175
Fri 25 Sep, 10:00 UTC34d ago 591+179 queue halved by day 6 7 days 69
Fri 18 Sep, 10:00 UTC41d ago 593+194 queue halved by day 5 7 days 77

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 316 on average166/1000
  2. MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 280 on average301/1900
  3. РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average54/100
  4. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 130 on average43/100
  5. MAIN | x2 | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | 2xEU · groups of 18+ · 2x · weekly · 125 on average13/200
  6. MONDAY x2 | GGRust #2 | Для новичков 2xEU · groups of 300+ · 2x · weekly · 124 on average178/250

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

At their busiest, its recent wipes drew 591 players on average. 3 hours after the latest wipe came the peak, and a further 189 stood in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 5.

On what schedule does Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipe?

On Magic Rust #14 — Modded 2x (No limit) | Pyccкий, wipes are scheduled every Friday at 10:01 UTC. You can expect the next wipe on Friday 30 October at 10:01 UTC. The world you are playing on now was made 6 days 4 hours ago. A weekly wipe schedule is published in its tags.

About the server

How well does Magic Rust #14 — Modded 2x (No limit) | Pyccкий perform?

Average server fps over the last 48 hours was 47, with a floor of 21. The world held a peak of 432,146 entities, counting buildings, deployables and all the rest. Memory use peaked at 14,594 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Magic Rust #14 — Modded 2x (No limit) | Pyccкий on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Magic Rust #14 — Modded 2x (No limit) | Pyccкий. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Magic Rust #14 — Modded 2x (No limit) | Pyccкий, and is it up at the moment?

Magic Rust #14 — Modded 2x (No limit) | Pyccкий is currently reachable and online. About 6 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run from?

No region tag comes from Magic Rust #14 — Modded 2x (No limit) | Pyccкий, though the name suggests Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 80.242.59.71:10000 is where it answers.

Server tags

Which meanings sit behind the tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

These tags come from Magic Rust #14 — Modded 2x (No limit) | Pyccкий and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp330 (Max players): The slot count is 330; ts300 (Group limit): No team may exceed 300 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; jp7 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who is behind Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Magic Rust #14 — Modded 2x (No limit) | Pyccкий and 35 other servers we track all publish a magicrust.gg hostname, so the same operator most likely runs them.

Which Rust Insights filters and lists feature Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The Rust Insights lists that carry Magic Rust #14 — Modded 2x (No limit) | Pyccкий are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.

Player counts

How many players are on Magic Rust #14 — Modded 2x (No limit) | Pyccкий right now, and how does that number move?

Magic Rust #14 — Modded 2x (No limit) | Pyccкий shows 253 players at the moment, against 330 slots. The seven-day average is 282 players, and the highest point in that week was 590. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 407 players.

In the ranking of Rust servers, where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий place?

On player hours for the last seven days, Magic Rust #14 — Modded 2x (No limit) | Pyccкий sits at #18, inside the top 0.1% of ranked servers.

Rules and settings

What settings and rules apply on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Going by its name, Magic Rust #14 — Modded 2x (No limit) | Pyccкий gathers at 2x. The group cap stands at 300 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The game generates the map on Magic Rust #14 — Modded 2x (No limit) | Pyccкий: procedural, size 4,000, seed 1112022. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: BAЙП ЧEPEЗ 21 Ч..

Connecting

What is the way to join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Type client.connect 80.242.59.71:10000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://magicrust.gg/serv14 is its website.

The small print

Server tags

What each one means.

Published as mp330,ptrak,jp7,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp330
Max players The slot count is 330.
ts300
Group limit No team may exceed 300 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Other

jp7
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.