Server profile
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
Online, with 253 of 330 players on; ranked #18 of every public Rust server, the top 0.1%. It last wiped 6d ago.
Online 80.242.59.71:10000 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Friday 30 October, 10:01 UTC, in 19h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- 19hFri 30 Oct, 10:01 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 7d 19hFri 6 Nov, 10:01 UTC
- 14d 19hFri 13 Nov, 10:01 UTC
- 21d 19hFri 20 Nov, 10:01 UTC
- 28d 19hFri 27 Nov, 10:01 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 35d 19hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 590+189 queue | – | running | 114 |
| Fri 16 Oct, 10:01 UTC13d ago | 592+152 queue | halved by day 5 | 7 days | 59 |
| Fri 9 Oct, 10:02 UTC20d ago | 591+172 queue | halved by day 5 | 7 days | 62 |
| Fri 2 Oct, 10:01 UTC27d ago | 591+174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC34d ago | 591+179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC41d ago | 593+194 queue | halved by day 5 | 7 days | 77 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10166/1000
- MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10301/1900
- РОССИЯ / КЛАССИКА X2 / THIS IS RUST!54/100
- VANILLA x2 | GGRust #4 | Для нoвичкoв 2x43/100
- MAIN | x2 | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | 2x13/200
- MONDAY x2 | GGRust #2 | Для новичков 2x178/250
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
At their busiest, its recent wipes drew 591 players on average. 3 hours after the latest wipe came the peak, and a further 189 stood in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 5.
On what schedule does Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipe?
On Magic Rust #14 — Modded 2x (No limit) | Pyccкий, wipes are scheduled every Friday at 10:01 UTC. You can expect the next wipe on Friday 30 October at 10:01 UTC. The world you are playing on now was made 6 days 4 hours ago. A weekly wipe schedule is published in its tags.
About the server
How well does Magic Rust #14 — Modded 2x (No limit) | Pyccкий perform?
Average server fps over the last 48 hours was 47, with a floor of 21. The world held a peak of 432,146 entities, counting buildings, deployables and all the rest. Memory use peaked at 14,594 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Magic Rust #14 — Modded 2x (No limit) | Pyccкий on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Magic Rust #14 — Modded 2x (No limit) | Pyccкий. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Magic Rust #14 — Modded 2x (No limit) | Pyccкий, and is it up at the moment?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий is currently reachable and online. About 6 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run from?
No region tag comes from Magic Rust #14 — Modded 2x (No limit) | Pyccкий, though the name suggests Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 80.242.59.71:10000 is where it answers.
Server tags
Which meanings sit behind the tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
These tags come from Magic Rust #14 — Modded 2x (No limit) | Pyccкий and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp330 (Max players): The slot count is 330; ts300 (Group limit): No team may exceed 300 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; jp7 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who is behind Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий and 35 other servers we track all publish a magicrust.gg hostname, so the same operator most likely runs them.
Which Rust Insights filters and lists feature Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The Rust Insights lists that carry Magic Rust #14 — Modded 2x (No limit) | Pyccкий are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.
Player counts
How many players are on Magic Rust #14 — Modded 2x (No limit) | Pyccкий right now, and how does that number move?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий shows 253 players at the moment, against 330 slots. The seven-day average is 282 players, and the highest point in that week was 590. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 407 players.
In the ranking of Rust servers, where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий place?
On player hours for the last seven days, Magic Rust #14 — Modded 2x (No limit) | Pyccкий sits at #18, inside the top 0.1% of ranked servers.
Rules and settings
What settings and rules apply on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Going by its name, Magic Rust #14 — Modded 2x (No limit) | Pyccкий gathers at 2x. The group cap stands at 300 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The game generates the map on Magic Rust #14 — Modded 2x (No limit) | Pyccкий: procedural, size 4,000, seed 1112022. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: BAЙП ЧEPEЗ 21 Ч..
Connecting
What is the way to join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Type client.connect 80.242.59.71:10000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://magicrust.gg/serv14 is its website.
