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Rust Insights

Server profile · EU

Blood Rust - Red [duo, x2]

Online, with 26 of 200 players on; ranked #264 of every public Rust server, the top 1%. It last wiped 5d ago.

Filed under 2x duo weekly wipes moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
26/ 200 players now 13% full
707-day averagepeak 210
#264ranktop 1% · #135 in EU
5d agolast wipeweekly schedule
1d 15hnext wipeSat 31 Oct, 09:08 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
05010015020018:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 1% of all ranked servers, top 5% in EU, and #26 of the duo servers (top 6%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Saturday 31 October, 09:08 UTC, in 1d 15h. Every Saturday at 09:08 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
207 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 1d 15hSat 31 Oct, 09:08 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 8d 15hSat 7 Nov, 09:08 UTC
  4. 15d 15hSat 14 Nov, 09:08 UTC
  5. 22d 15hSat 21 Nov, 09:08 UTC
  6. 29d 15hSat 28 Nov, 09:08 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 36d 15hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctSat 17 OctSat 10 Oct
050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 210, 1 hours in, with 78 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 210+78 queue – running 13
Sat 17 Oct, 09:11 UTC12d ago 201+49 queue halved by day 3 7 days 20
Sat 10 Oct, 09:12 UTC19d ago 209+60 queue halved by day 2 7 days 19
Sat 3 Oct, 09:08 UTC26d ago 205+56 queue halved by day 3 7 days 18
Sat 26 Sep, 09:07 UTC33d ago 217+79 queue halved by day 4 7 days 26
Sat 19 Sep, 09:07 UTC40d ago 209+66 queue halved by day 3 7 days 7

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 206 on average381/425
  2. Magic Rust #5 — Modded 2x (Solo/Duo) | PyccкийEU · duo · 2x · weekly · 120 on average31/100
  3. Magic Rust #26 — Vanilla 2x (Solo/Duo) | PyccкийEU · duo · 2x · weekly · 99 on average23/200
  4. Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28EU · duo · 2x · weekly · 49 on average37/200
  5. Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29EU · duo · 2x · weekly · 44 on average359/400
  6. MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10EU · duo · 2x · weekly · 40 on average11/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Blood Rust - Red [duo, x2], what happens on wipe day?

The average busiest point of its recent wipes was 207 players. At its peak on the latest wipe, 1 hours after the wipe, the crowd was joined by 78 in the queue. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 3.

When does Blood Rust - Red [duo, x2] wipe, and how often?

The wipe rhythm on Blood Rust - Red [duo, x2] is every Saturday at 09:08 UTC. A wipe is expected on Saturday 31 October at 09:08 UTC. The world you are playing on now was made 5 days 8 hours ago. Its tags carry a weekly wipe schedule.

Server

How well does Blood Rust - Red [duo, x2] perform?

The 48-hour average for server fps is 60, and 60 was the lowest seen. The world held a peak of 191,737 entities, counting buildings, deployables and all the rest. The highest memory figure was 6,847 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Blood Rust - Red [duo, x2]?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Blood Rust - Red [duo, x2]. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Blood Rust - Red [duo, x2], and is it up at the moment?

Blood Rust - Red [duo, x2] is currently reachable and online. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Blood Rust - Red [duo, x2] sit?

Its EU tag is what Blood Rust - Red [duo, x2] uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.207.214.88:36000.

Tags

How should you read the tags listed for Blood Rust - Red [duo, x2]?

These tags come from Blood Rust - Red [duo, x2] and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts2 (Group limit): A team holds 2 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who is behind Blood Rust - Red [duo, x2]?

Blood Rust - Red [duo, x2] and 9 other servers we track all publish a bloodrust.io hostname, so the same operator most likely runs them.

On which Rust Insights lists does Blood Rust - Red [duo, x2] appear?

Blood Rust - Red [duo, x2] appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Duo servers: group limit 2, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Player counts

How many players are on Blood Rust - Red [duo, x2] right now, and how does that number move?

At the time of this refresh, Blood Rust - Red [duo, x2] holds 26 players on 200 slots. The seven-day average is 70 players, and the highest point in that week was 210. Look at the last 48 hours and the peak hour is 18:00 UTC, at 94 players on average.

How does Blood Rust - Red [duo, x2] compare with other Rust servers in the ranking?

Blood Rust - Red [duo, x2] holds #264 for player hours over the last seven days, #135 in Europe and in the top 1% of all ranked servers. In the duo category it ranks #26.

Settings and rules

What settings and rules apply on Blood Rust - Red [duo, x2]?

Going by its name, Blood Rust - Red [duo, x2] gathers at 2x. duo is the group name, and it caps groups at 2 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on Blood Rust - Red [duo, x2]?

Size 3,800 and seed 1337 define the procedural map on Blood Rust - Red [duo, x2], generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Procedural.

Connecting

How can you get onto Blood Rust - Red [duo, x2]?

To connect, start Rust and enter client.connect 185.207.214.88:36000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://bloodrust.com/home.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts2

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots in total.
ts2
Group limit A team holds 2 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.