Server profile · EU
Blood Rust - Red [duo, x2]
Online, with 26 of 200 players on; ranked #264 of every public Rust server, the top 1%. It last wiped 5d ago.
Online EU 185.207.214.88:36000 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 1% of all ranked servers, top 5% in EU, and #26 of the duo servers (top 6%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Saturday 31 October, 09:08 UTC, in 1d 15h. Every Saturday at 09:08 UTC · high confidence
Coming wipes
- 1d 15hSat 31 Oct, 09:08 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 8d 15hSat 7 Nov, 09:08 UTC
- 15d 15hSat 14 Nov, 09:08 UTC
- 22d 15hSat 21 Nov, 09:08 UTC
- 29d 15hSat 28 Nov, 09:08 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 36d 15hSat 5 Dec, 09:08 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 210, 1 hours in, with 78 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:08 UTC5d ago | 210+78 queue | – | running | 13 |
| Sat 17 Oct, 09:11 UTC12d ago | 201+49 queue | halved by day 3 | 7 days | 20 |
| Sat 10 Oct, 09:12 UTC19d ago | 209+60 queue | halved by day 2 | 7 days | 19 |
| Sat 3 Oct, 09:08 UTC26d ago | 205+56 queue | halved by day 3 | 7 days | 18 |
| Sat 26 Sep, 09:07 UTC33d ago | 217+79 queue | halved by day 4 | 7 days | 26 |
| Sat 19 Sep, 09:07 UTC40d ago | 209+66 queue | halved by day 3 | 7 days | 7 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED381/425
- Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий31/100
- Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий23/200
- Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/2837/200
- Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29359/400
- MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.1011/350
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Blood Rust - Red [duo, x2], what happens on wipe day?
The average busiest point of its recent wipes was 207 players. At its peak on the latest wipe, 1 hours after the wipe, the crowd was joined by 78 in the queue. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 3.
When does Blood Rust - Red [duo, x2] wipe, and how often?
The wipe rhythm on Blood Rust - Red [duo, x2] is every Saturday at 09:08 UTC. A wipe is expected on Saturday 31 October at 09:08 UTC. The world you are playing on now was made 5 days 8 hours ago. Its tags carry a weekly wipe schedule.
Server
How well does Blood Rust - Red [duo, x2] perform?
The 48-hour average for server fps is 60, and 60 was the lowest seen. The world held a peak of 191,737 entities, counting buildings, deployables and all the rest. The highest memory figure was 6,847 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Blood Rust - Red [duo, x2]?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Blood Rust - Red [duo, x2]. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Blood Rust - Red [duo, x2], and is it up at the moment?
Blood Rust - Red [duo, x2] is currently reachable and online. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Blood Rust - Red [duo, x2] sit?
Its EU tag is what Blood Rust - Red [duo, x2] uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.207.214.88:36000.
Tags
How should you read the tags listed for Blood Rust - Red [duo, x2]?
These tags come from Blood Rust - Red [duo, x2] and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts2 (Group limit): A team holds 2 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who is behind Blood Rust - Red [duo, x2]?
Blood Rust - Red [duo, x2] and 9 other servers we track all publish a bloodrust.io hostname, so the same operator most likely runs them.
On which Rust Insights lists does Blood Rust - Red [duo, x2] appear?
Blood Rust - Red [duo, x2] appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Duo servers: group limit 2, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Player counts
How many players are on Blood Rust - Red [duo, x2] right now, and how does that number move?
At the time of this refresh, Blood Rust - Red [duo, x2] holds 26 players on 200 slots. The seven-day average is 70 players, and the highest point in that week was 210. Look at the last 48 hours and the peak hour is 18:00 UTC, at 94 players on average.
How does Blood Rust - Red [duo, x2] compare with other Rust servers in the ranking?
Blood Rust - Red [duo, x2] holds #264 for player hours over the last seven days, #135 in Europe and in the top 1% of all ranked servers. In the duo category it ranks #26.
Settings and rules
What settings and rules apply on Blood Rust - Red [duo, x2]?
Going by its name, Blood Rust - Red [duo, x2] gathers at 2x. duo is the group name, and it caps groups at 2 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Blood Rust - Red [duo, x2]?
Size 3,800 and seed 1337 define the procedural map on Blood Rust - Red [duo, x2], generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Procedural.
Connecting
How can you get onto Blood Rust - Red [duo, x2]?
To connect, start Rust and enter client.connect 185.207.214.88:36000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://bloodrust.com/home.
