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Rust Insights

Server profile

Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий

Online, with 11 of 100 players on; ranked #132 of every public Rust server, the top 0.6%. It last wiped 6d ago.

Filed under 2x duo weekly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
11/ 100 players now 11% full
1217-day averagepeak 487
#132ranktop 0.6%
6d agolast wipeweekly schedule
4hnext wipeFri 30 Oct, 10:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608006:0015:0001:0010:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608006:0015:0001:0010:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
110020030040020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 0.6% of all ranked servers, and #7 of the duo servers (top 2%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 10:01 UTC, in 4h. Every Friday at 10:01 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
423 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 4hFri 30 Oct, 10:01 UTC
  2. 6d 13hThu 5 Nov, 19:00 UTCFW
  3. 7d 4hFri 6 Nov, 10:01 UTC
  4. 14d 4hFri 13 Nov, 10:01 UTC
  5. 21d 4hFri 20 Nov, 10:01 UTC
  6. 28d 4hFri 27 Nov, 10:01 UTC
  7. 34d 13hThu 3 Dec, 19:00 UTCFW
  8. 35d 4hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 487, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 487 – running 23
Fri 16 Oct, 10:01 UTC13d ago 382 halved by day 3 7 days 20
Fri 9 Oct, 10:01 UTC20d ago 401 halved by day 3 7 days 16
Fri 2 Oct, 10:02 UTC27d ago 443 halved by day 2 7 days 35
Fri 25 Sep, 10:01 UTC34d ago 443 halved by day 2 7 days 11
Fri 18 Sep, 10:01 UTC41d ago 416 halved by day 2 7 days 28

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 211 on average59/200
  2. Blood Rust - Pink [duo, x2]EU · duo · 2x · weekly · 86 on average33/200
  3. Blood Rust - Red [duo, x2]EU · duo · 2x · weekly · 71 on average7/200
  4. Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28EU · duo · 2x · weekly · 50 on average6/200
  5. Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29EU · duo · 2x · weekly · 49 on average11/200
  6. MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10EU · duo · 2x · weekly · 40 on average1/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий look like once wipe day arrives?

Recent wipes peaked at 423 players on average. The peak crowd on this wipe came 25 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

On what schedule does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий wipe?

The wipe rhythm on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий is every Friday at 10:01 UTC. A wipe is expected on Friday 30 October at 10:01 UTC. 6 days 19 hours have passed since its current world was created. The tags list wipes as weekly.

About the server

How well does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий perform?

The 48-hour average for server fps is 48, and 48 was the lowest seen. At its highest the entity count reached 223,138: buildings, deployables and everything else. Memory use peaked at 6,361 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий on?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий, and is it online?

Right now Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий is up and running. Going by the uptime figure it gives, its last restart was around 21 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий run from?

The name of Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.207.214.24:20000.

Tags

Which meanings sit behind the tags on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

These tags come from Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts2 (Group limit): A team holds 2 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who is behind Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий and 35 other servers we track all publish a magicrust.gg hostname, so the same operator most likely runs them.

Which Rust Insights filters and lists feature Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

These Rust Insights lists include Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий: Rust servers with a 2x gather rate, Duo servers: group limit 2, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 100+ on average.

Player counts

What does the population of Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий look like?

Of its 100 slots, Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий currently has 11 filled. Over the past week it peaked at 487 and averaged 121 players. The busiest point of the last 48 hours fell at 11:00 UTC, averaging 64 players.

How does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий compare with other Rust servers in the ranking?

On player hours for the last seven days, Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий sits at #132, inside the top 0.6% of ranked servers. Within its duo group, the position is #7.

Rules and settings

What settings and rules apply on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

The name of Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий says 2x gather. A group may hold up to 2 players, listed as duo. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий runs a procedural map of size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: BAЙП ЧEPEЗ 5 Ч..

Join

What is the way to join Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

Type client.connect 185.207.214.24:20000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts2
Group limit A team holds 2 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.