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Rust Insights

Server profile

URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]

Online, with 4 of 250 players on; ranked #2,128 of every public Rust server, the top 10%. It last wiped 2d ago.

Filed under 5x vanillamoddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
4/ 250 players now 2% full
27-day averagepeak 14
#2,128ranktop 10%
2d agolast wipeno schedule published
4d 16hnext wipeTue 3 Nov, 11:58 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 10% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Tuesday 3 November, 11:58 UTC, in 4d 16h. Every Tuesday at 11:58 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes
60% crowd held else halves by day 3.5

Coming wipes

  1. 4d 16hTue 3 Nov, 11:58 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 11d 16hTue 10 Nov, 11:58 UTC
  4. 18d 16hTue 17 Nov, 11:58 UTC
  5. 25d 16hTue 24 Nov, 11:58 UTC
  6. 32d 16hTue 1 Dec, 11:58 UTC
  7. 34d 23hThu 3 Dec, 19:00 UTCFW
  8. 39d 16hTue 8 Dec, 11:58 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 27 OctTue 20 OctTue 13 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 14, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:58 UTC2d ago 14 – running 1
Tue 20 Oct, 11:59 UTC9d ago 1 halved by day 1 7 days 1
Tue 13 Oct, 12:00 UTC16d ago 9 held half 7 days 1
Tue 6 Oct, 11:58 UTC23d ago 9 halved by day 6 7 days 4
Thu 1 Oct, 17:58 UTC FW28d ago 9 held half 4.8 days 4
Tue 29 Sep, 11:58 UTC30d ago 10 held half 2.2 days 3
Tue 22 Sep, 12:00 UTC37d ago 11 held half 7 days 1
Tue 15 Sep, 11:59 UTC44d ago 10 halved by day 5 7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10EU · groups of 1000+ · 5x · 123 on average172/250
  2. HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 117 on average127/175
  3. [EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 89 on average205/300
  4. WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEEU · groups of 40+ · 5x · weekly · 80 on average122/200
  5. AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 76 on average46/150
  6. Atlas - EU 5x | No BPs | KitsEU · groups of 20+ · 5x · weekly · 65 on average116/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

On URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ], what happens on wipe day?

Recent wipes peaked at 8 players on average. 25 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 60% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.5.

On what schedule does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] wipe?

On URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ], wipes are scheduled every Tuesday at 11:58 UTC. Tuesday 3 November at 11:58 UTC is when the next wipe is due. 2 days 7 hours have passed since its current world was created.

Server

Does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] hold a steady frame rate?

The 48-hour average for server fps is 228, and 131 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 70,787. It drew as much as 3,574 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ], and is it online?

URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] is currently reachable and online. About 15 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

A region is not published by URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. Rust Insights reports the location a server declares, not the physical place of the machine. 185.207.214.206:35010 is where it answers.

Server tags

Which meanings sit behind the tags on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

These tags come from URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp250 (Max players): It holds 250 slots; ts99 (Group limit): Team size is capped at 99; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] and 3 other servers we track all publish a urban-rust.org hostname, so the same operator most likely runs them.

On which Rust Insights lists does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] appear?

The Rust Insights lists that carry URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] are 5x Rust servers, explained and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

Population

How many players are on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] right now, and how does that number move?

At the time of this refresh, URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] holds 4 players on 250 slots. A weekly average of 2 players goes with a peak of 14. Its strongest hour in the past 48 was 12:00 UTC, with an average of 12 players.

Where does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] sit in the rankings?

On player hours for the last seven days, URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] sits at #2,128, inside the top 10% of ranked servers.

Rules and settings

What are the settings and rules for URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

A 5x gather rate is what the name of URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] states. The group cap stands at 99 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

Which map is live on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Size 3,500 and seed 366208142 define the procedural map on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ], generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Type client.connect 185.207.214.206:35010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://urban-rust.org.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp250
Max players It holds 250 slots.
ts99
Group limit Team size is capped at 99.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.