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Rust Insights

Server profile

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]

Online, with 5 of 250 players on; ranked #2,283 of every public Rust server, the top 10%. It last wiped 5h ago.

Filed under 50x vanillamoddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
5/ 250 players now 2% full
27-day averagepeak 12
#2,283ranktop 10%
5h agolast wipeno schedule published
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0246818:0003:0012:0021:0006:0015:00Wiped Thu 29 Oct, 11:56 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
025507510018:0003:0012:0021:0006:0015:00Wiped Thu 29 Oct, 11:56 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 10% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
80% crowd held else halves by day 6

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 11:56 UTC
  3. 20d 18hThu 19 Nov, 11:56 UTC
  4. 27d 18hThu 26 Nov, 11:56 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 41d 18hThu 10 Dec, 11:56 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 35 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:56 UTC5h ago – – running 0
Thu 22 Oct, 11:56 UTC7d ago 5 – – 0
Thu 15 Oct, 11:56 UTC14d ago 5 held half 7 days 3
Thu 8 Oct, 11:57 UTC21d ago 5 held half 7 days 0
Thu 1 Oct, 17:57 UTC FW27d ago 6 held half 6.8 days 1
Thu 24 Sep, 11:56 UTC35d ago 12 halved by day 6 7.3 days 3
Thu 17 Sep, 11:57 UTC42d ago 8 held half 7 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. MICRO-RUST x50 - x100 MAX10EU · groups of 10+ · 50x · weekly · 32 on average38/300
  2. RUST FUNs x50-x100 LOOT+ ДЛЯ НОВИЧКОВEU · groups of 10+ · 50x · monthly · 5 on average9/100
  3. MOSCOW | X50 | RaidBase | Wipe 1р/недEU · groups of 10+ · 50x · weekly · 1 on average2/100
  4. ASHRIFT | EU | 50X | 18+ | SOLO/TEAMS 2-5EU · groups of 8+ · 50x · monthly · 1 on average2/50
  5. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average544/600
  6. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average152/200

The short version

Quick answers

From the figures on this page.

Wipe days

On URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ], what happens on wipe day?

At their busiest, its recent wipes drew 5 players on average. 35 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 80% of its recent wipes. Otherwise, half the peak was lost by day 6.

When does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] wipe, and how often?

Wipes on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] come every Thursday at 11:56 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 hours have passed since its current world was created.

Server details

Does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] hold a steady frame rate?

Average server fps over the last 48 hours was 99, with a floor of 93. Buildings, deployables and the rest took the entity count as high as 76,922. It drew as much as 3,400 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

The Rust build is network protocol 2635 and build 168909, running on Linux, for URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ], and is it online?

Right now URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is up and running. Going by the uptime figure it gives, its last restart was around 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] sit?

There is no region published for URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.207.214.206:35000.

Tags

Which meanings sit behind the tags on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

These tags come from URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp250 (Max players): 250 slots in total; ts36 (Group limit): No team may exceed 36 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

The same operator probably runs them: URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] publishes a urban-rust.org hostname, and so do 3 other servers we track.

Which Rust Insights filters and lists feature URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] appears among the following Rust Insights lists: Rust servers with a gather rate above 10x and Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Player counts

How many players are on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] right now, and how does that number move?

Of its 250 slots, URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] currently has 5 filled. Over the past week it peaked at 12 and averaged 2 players. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 6 players.

How does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] compare with other Rust servers in the ranking?

On player hours for the last seven days, URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] sits at #2,283, inside the top 10% of ranked servers.

Map and rules

What are the settings and rules for URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

The name of URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] says 50x gather. Up to 36 players can join one group. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] runs a procedural map of size 3,500 with seed 765432255, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

Open the console with F1 in Rust and enter client.connect 185.207.214.206:35000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://urban-rust.org.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts36

Game

gmvanilla
Game mode This server runs vanilla survival.
mp250
Max players 250 slots in total.
ts36
Group limit No team may exceed 36 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.