Server profile · EU
MICRO-RUST x50 - x100 MAX10
Online, with 34 of 300 players on; ranked #521 of every public Rust server, the top 2%. It last wiped 6d ago.
Online EU 37.230.228.133:36300 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Friday 30 October, 11:15 UTC, in 18h. Every Friday at 11:15 UTC · high confidence
Coming wipes
- 18hFri 30 Oct, 11:15 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 7d 18hFri 6 Nov, 11:15 UTC
- 14d 18hFri 13 Nov, 11:15 UTC
- 21d 18hFri 20 Nov, 11:15 UTC
- 28d 18hFri 27 Nov, 11:15 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 35d 18hFri 4 Dec, 11:15 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 73, 27 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:15 UTC6d ago | 73 | – | running | 21 |
| Fri 16 Oct, 11:04 UTC13d ago | 62 | held half | 7 days | 20 |
| Fri 9 Oct, 11:05 UTC20d ago | 88 | halved by day 4 | 7 days | 20 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 73 | held half | 7.7 days | 68 |
| Fri 25 Sep, 11:09 UTC34d ago | 94 | held half | 6.3 days | 29 |
| Fri 18 Sep, 11:14 UTC41d ago | 91 | held half | 7 days | 24 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at MICRO-RUST x50 - x100 MAX10?
The average busiest point of its recent wipes was 74 players. 27 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 80% of its recent wipes. In the other cases, it dropped below half by day 4.
How often does MICRO-RUST x50 - x100 MAX10 wipe, and on which day?
On MICRO-RUST x50 - x100 MAX10, wipes are scheduled every Friday at 11:15 UTC. A wipe is expected on Friday 30 October at 11:15 UTC. 6 days 5 hours have passed since its current world was created. The tags list wipes as weekly.
Server
How well does MICRO-RUST x50 - x100 MAX10 perform?
Average server fps over the last 48 hours was 50, with a floor of 50. Buildings, deployables and the rest took the entity count as high as 166,709. The highest memory figure was 5,361 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is MICRO-RUST x50 - x100 MAX10 on?
Rust network protocol 2635 and build 168909 on Linux is what MICRO-RUST x50 - x100 MAX10 runs. You can only join if your game is on the same protocol; Steam handles that update.
Has MICRO-RUST x50 - x100 MAX10 stayed online, and is it up now?
MICRO-RUST x50 - x100 MAX10 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 13 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does MICRO-RUST x50 - x100 MAX10 sit?
With its EU tag, MICRO-RUST x50 - x100 MAX10 lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 37.230.228.133:36300 is where it answers.
Tags
What is meant by each tag on MICRO-RUST x50 - x100 MAX10?
The tags gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): 300 slots in total; ts10 (Group limit): A team holds 10 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe are what MICRO-RUST x50 - x100 MAX10 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which person or group runs MICRO-RUST x50 - x100 MAX10?
A microrust.ru hostname is published by MICRO-RUST x50 - x100 MAX10, and by 1 more server we track, which suggests the same operator runs them.
On which Rust Insights lists does MICRO-RUST x50 - x100 MAX10 appear?
MICRO-RUST x50 - x100 MAX10 appears among the following Rust Insights lists: Rust servers with a gather rate above 10x, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x; Players now: At least 10; Average players: 25+ on average.
Player counts
How many players are on MICRO-RUST x50 - x100 MAX10 right now, and how does that number move?
MICRO-RUST x50 - x100 MAX10 shows 34 players at the moment, against 300 slots. Over the past week it peaked at 92 and averaged 32 players. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 70 players.
How does MICRO-RUST x50 - x100 MAX10 compare with other Rust servers in the ranking?
MICRO-RUST x50 - x100 MAX10 holds #521 for player hours over the last seven days, #243 in Europe and in the top 2% of all ranked servers.
Rules and settings
What settings and rules apply on MICRO-RUST x50 - x100 MAX10?
Going by its name, MICRO-RUST x50 - x100 MAX10 gathers at 50x. 10 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
What is the map on MICRO-RUST x50 - x100 MAX10?
Size 4,000 and seed 1337 define the procedural map on MICRO-RUST x50 - x100 MAX10, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Micro-Rust.
How to join
How do you connect to MICRO-RUST x50 - x100 MAX10?
Type client.connect 37.230.228.133:36300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://micro-rust.gamestores.app/ is its website.