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Rust Insights

Server profile

URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]

Online, with 1 of 250 players on; ranked #3,343 of every public Rust server, the top 15%. It last wiped 13d ago.

Filed under 2x vanillamoddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 250 players now 0% full
17-day averagepeak 6
#3,343ranktop 15%
13d agolast wipeno schedule published
5hnext wipeFri 30 Oct, 11:56 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510007:0016:0002:0011:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 15% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Friday 30 October, 11:56 UTC, in 5h. Every 7 days · medium confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
25% crowd held else halves by day 3

Coming wipes

  1. 5hFri 30 Oct, 11:56 UTC
  2. 6d 12hThu 5 Nov, 19:00 UTCFW
  3. 7d 5hFri 6 Nov, 11:55 UTC
  4. 14d 5hFri 13 Nov, 11:53 UTC
  5. 21d 5hFri 20 Nov, 11:52 UTC
  6. 28d 5hFri 27 Nov, 11:50 UTC
  7. 34d 12hThu 3 Dec, 19:00 UTCFW
  8. 35d 5hFri 4 Dec, 11:49 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:59 UTC13d ago 5 – running 0
Fri 9 Oct, 12:00 UTC20d ago 5 halved by day 5 7 days 1
Thu 1 Oct, 18:00 UTC FW28d ago 3 held half 7.8 days 1
Fri 25 Sep, 11:57 UTC34d ago 5 halved by day 3 6.3 days 0
Fri 18 Sep, 11:58 UTC41d ago 4 halved by day 2 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 793 on average181/250
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 635 on average492/550
  3. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 358 on average160/190
  4. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 343 on average85/100
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 340 on average299/290
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 321 on average27/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ], what happens on wipe day?

The average busiest point of its recent wipes was 4 players. 24 hours into the latest wipe, the crowd on the server reached its peak. In 25% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 3.

On what schedule does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] wipe?

The gap between wipes on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] has averaged about 7 days recently. You can expect the next wipe on Friday 30 October at 11:56 UTC. 13 days 18 hours have passed since its current world was created.

About the server

Does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] hold a steady frame rate?

The 48-hour average for server fps is 99, and 92 was the lowest seen. The world held a peak of 70,497 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,994 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] on?

Running on Linux, URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ], and is it online?

Right now URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is up and running. Going by the uptime figure it gives, its last restart was around 2 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] sit?

There is no region published for URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 185.207.214.206:35005.

Lists and tags

Which meanings sit behind the tags on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp250 (Max players): The slot count is 250; ts99 (Group limit): Team size is capped at 99; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server are what URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] and 3 other servers we track all publish a urban-rust.org hostname, so the same operator most likely runs them.

On which Rust Insights lists does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] appear?

URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What does the population of URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] look like?

Of its 250 slots, URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] currently has 1 filled. Over the past week it peaked at 6 and averaged 1 players. The busiest point of the last 48 hours fell at 07:00 UTC, averaging 2 players.

How does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] at #3,343, among the top 15% of all ranked servers.

Settings and rules

What are the settings and rules for URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

Going by its name, URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] gathers at 2x. The group cap stands at 99 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

Size 3,500 and seed 276429 define the procedural map on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ], generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

Open the console with F1 in Rust and enter client.connect 185.207.214.206:35005. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://urban-rust.org.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp250
Max players The slot count is 250.
ts99
Group limit Team size is capped at 99.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.