Server profile
URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]
Online, with 1 of 250 players on; ranked #1,960 of every public Rust server, the top 9%. It last wiped 3d ago.
Online 185.207.214.206:35015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 9% of all ranked servers, and #170 of the trio servers (top 27%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Monday 2 November, 11:59 UTC, in 3d 18h. Every Monday at 11:59 UTC · high confidence
Coming wipes
- 3d 18hMon 2 Nov, 11:59 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 10d 18hMon 9 Nov, 11:59 UTC
- 17d 18hMon 16 Nov, 11:59 UTC
- 24d 18hMon 23 Nov, 11:59 UTC
- 31d 18hMon 30 Nov, 11:59 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 38d 18hMon 7 Dec, 11:59 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 11:59 UTC3d ago | 7 | – | running | 2 |
| Mon 19 Oct, 11:58 UTC10d ago | 5 | held half | 7 days | 1 |
| Mon 12 Oct, 12:03 UTC17d ago | 6 | halved by day 2 | 7 days | 1 |
| Mon 5 Oct, 11:59 UTC24d ago | 3 | held half | 7 days | 2 |
| Thu 1 Oct, 17:57 UTC FW27d ago | 3 | held half | 3.8 days | 1 |
| Mon 28 Sep, 12:00 UTC31d ago | 3 | held half | 3.2 days | 0 |
| Mon 21 Sep, 11:58 UTC38d ago | 5 | halved by day 4 | 7 days | 0 |
| Mon 14 Sep, 12:02 UTC45d ago | 4 | held half | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
At their busiest, its recent wipes drew 6 players on average. 24 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 80% of its recent wipes. In the other cases, it dropped below half by day 2.
How often does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] wipe, and on which day?
Wipes on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] come every Monday at 11:59 UTC. You can expect the next wipe on Monday 2 November at 11:59 UTC. 3 days 5 hours have passed since its current world was created.
Server details
How well does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] perform?
Average server fps over the last 48 hours was 98, with a floor of 92. The world held a peak of 71,381 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,170 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Running on Linux, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] stayed online, and is it up now?
Right now URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is up and running. About 12 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] sit?
A region is not published by URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.207.214.206:35015 is where it answers.
Server tags
How should you read the tags listed for URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp250 (Max players): 250 slots in total; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who is behind URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
The same operator probably runs them: URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] publishes a urban-rust.org hostname, and so do 3 other servers we track.
Which Rust Insights filters and lists feature URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] appears among the following Rust Insights lists: 3x Rust servers, filtered live, Modded Rust servers, explained and Best trio Rust servers. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 3x.
Population
How many players are on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] right now, and how does that number move?
Of its 250 slots, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] currently has 1 filled. Over the past week it peaked at 15 and averaged 2 players. Look at the last 48 hours and the peak hour is 19:00 UTC, at 4 players on average.
In the ranking of Rust servers, where does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] place?
The player-hours ranking for the last seven days puts URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] at #1,960, among the top 9% of all ranked servers. The trio ranking places it at #170.
Rules and settings
How is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] configured, and what rules apply?
Going by its name, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] gathers at 3x. A group may hold up to 3 players, listed as trio. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
What is the map on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
The game generates the map on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]: procedural, size 3,500, seed 1492257013. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
To connect, start Rust and enter client.connect 185.207.214.206:35015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://urban-rust.org.
