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Rust Insights

Server profile

URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]

Online, with 1 of 250 players on; ranked #1,960 of every public Rust server, the top 9%. It last wiped 3d ago.

Filed under 3x trio vanillamoddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 250 players now 0% full
27-day averagepeak 15
#1,960ranktop 9%
3d agolast wipeno schedule published
3d 18hnext wipeMon 2 Nov, 11:59 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246818:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 9% of all ranked servers, and #170 of the trio servers (top 27%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Monday 2 November, 11:59 UTC, in 3d 18h. Every Monday at 11:59 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
80% crowd held else halves by day 2

Coming wipes

  1. 3d 18hMon 2 Nov, 11:59 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 10d 18hMon 9 Nov, 11:59 UTC
  4. 17d 18hMon 16 Nov, 11:59 UTC
  5. 24d 18hMon 23 Nov, 11:59 UTC
  6. 31d 18hMon 30 Nov, 11:59 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 38d 18hMon 7 Dec, 11:59 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:59 UTC3d ago 7 – running 2
Mon 19 Oct, 11:58 UTC10d ago 5 held half 7 days 1
Mon 12 Oct, 12:03 UTC17d ago 6 halved by day 2 7 days 1
Mon 5 Oct, 11:59 UTC24d ago 3 held half 7 days 2
Thu 1 Oct, 17:57 UTC FW27d ago 3 held half 3.8 days 1
Mon 28 Sep, 12:00 UTC31d ago 3 held half 3.2 days 0
Mon 21 Sep, 11:58 UTC38d ago 5 halved by day 4 7 days 0
Mon 14 Sep, 12:02 UTC45d ago 4 held half 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG 3X |Solo/Duo/Trio|LootX3| JUST FULLWIPEDNA · trio · 3x · weekly · 269 on average442/450
  2. WARBANDITS.GG EU 3X |Solo/Duo/Trio|LootX3| JUST WIPEDEU · trio · 3x · weekly · 257 on average587/600
  3. WEREWOLF GAMING.CO 3x Solo/Duo/Trio LARGE|Lootx3|ShareBPs|WIPEDEU · trio · 3x · biweekly · 132 on average273/300
  4. [EU/TR] Suayip 3x Solo/Duo/Trio | Loot X3 | TP | Home | KitEU · trio · 3x · 111 on average156/300
  5. WEREWOLF GAMING.CO 3x Solo/Duo/Trio|Loot x3|Share BPs| WIPEDEU · trio · 3x · biweekly · 94 on average42/200
  6. ProjectNova.gg Mars|3X|Solo/Duo/Trio|X3 JUST WIPED 10/27trio · 3x · weekly · 43 on average36/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

At their busiest, its recent wipes drew 6 players on average. 24 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 80% of its recent wipes. In the other cases, it dropped below half by day 2.

How often does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] wipe, and on which day?

Wipes on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] come every Monday at 11:59 UTC. You can expect the next wipe on Monday 2 November at 11:59 UTC. 3 days 5 hours have passed since its current world was created.

Server details

How well does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] perform?

Average server fps over the last 48 hours was 98, with a floor of 92. The world held a peak of 71,381 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,170 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

Running on Linux, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] stayed online, and is it up now?

Right now URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is up and running. About 12 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] sit?

A region is not published by URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.207.214.206:35015 is where it answers.

Server tags

How should you read the tags listed for URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp250 (Max players): 250 slots in total; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

The same operator probably runs them: URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] publishes a urban-rust.org hostname, and so do 3 other servers we track.

Which Rust Insights filters and lists feature URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] appears among the following Rust Insights lists: 3x Rust servers, filtered live, Modded Rust servers, explained and Best trio Rust servers. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 3x.

Population

How many players are on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] right now, and how does that number move?

Of its 250 slots, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] currently has 1 filled. Over the past week it peaked at 15 and averaged 2 players. Look at the last 48 hours and the peak hour is 19:00 UTC, at 4 players on average.

In the ranking of Rust servers, where does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] place?

The player-hours ranking for the last seven days puts URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] at #1,960, among the top 9% of all ranked servers. The trio ranking places it at #170.

Rules and settings

How is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] configured, and what rules apply?

Going by its name, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] gathers at 3x. A group may hold up to 3 players, listed as trio. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

What is the map on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

The game generates the map on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]: procedural, size 3,500, seed 1492257013. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

To connect, start Rust and enter client.connect 185.207.214.206:35015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://urban-rust.org.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts3

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp250
Max players 250 slots in total.
ts3
Group limit Team size is capped at 3.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.