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Rust Insights

Server profile

Taigon Rust Server

Online, with 0 of 200 players on; ranked #4,704 of every public Rust server, the top 21%. It last wiped 10d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak 2
#4,704ranktop 21%
10d agolast wipemonthly schedule
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020021:0006:0015:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

5.1 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2.5

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:46 UTC10d ago 3 – running 0
Tue 13 Oct, 09:33 UTC15d ago 1 halved by day 2 5.1 days 1
Mon 12 Oct, 09:05 UTC16d ago 1 – 1 days 0
Sun 4 Oct, 12:19 UTC24d ago 1 halved by day 3 7.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average57/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average41/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average33/200
  4. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average40/200
  5. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average31/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average37/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Taigon Rust Server?

At their busiest, its recent wipes drew 2 players on average. 28 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.5.

On what schedule does Taigon Rust Server wipe?

Each month Taigon Rust Server wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 10 days 7 hours ago. Wipes run monthly, as its tags say.

Server

How well does Taigon Rust Server perform?

Server fps averaged 107 over 48 hours; the lowest reading was 90. At its highest the entity count reached 118,103: buildings, deployables and everything else. It drew as much as 4,382 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Taigon Rust Server currently run?

Running on Windows, Taigon Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Taigon Rust Server, and is it up at the moment?

At the time of this check Taigon Rust Server is online. About 3 days 20 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 165 of 168 hours up, or 98% of the time. On 4 October 2026 is when Rust Insights first saw it.

Where does Taigon Rust Server run from?

No region is published by Taigon Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 185.189.255.41:35200 is where it answers.

Lists and tags

Which meanings sit behind the tags on Taigon Rust Server?

When the game's server browser reads Taigon Rust Server, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): 200 slots in total; ts10 (Group limit): A team holds 10 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Taigon Rust Server appear?

The Rust Insights lists that carry Taigon Rust Server are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

How many players are on Taigon Rust Server right now?

At the time of this refresh, Taigon Rust Server holds 0 players on 200 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 22:00 UTC, averaging 2 players.

Where does Taigon Rust Server sit in the rankings?

Player hours over seven days put Taigon Rust Server at #4,704, within the top 21% of the ranked field.

Map and rules

What settings and rules apply on Taigon Rust Server?

No gather rate appears in the name of Taigon Rust Server. 10 players is the most a group can hold. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Taigon Rust Server?

Taigon Rust Server runs a procedural map of size 4,500 with seed 1296450876, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

Join

What is the way to join Taigon Rust Server?

To connect, start Rust and enter client.connect 185.189.255.41:35200 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://vk.ru/club222745544.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^p,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players 200 slots in total.
ts10
Group limit A team holds 10 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.