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Live edition53,611 playing on 11,695 servers

Rust Insights

Server profile

The Hangout | PvE | Modded | Friendly Community

Online, with 0 of 50 players on; ranked #3,814 of every public Rust server, the top 17%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
17-day averagepeak 4
#3,814ranktop 17%
27d agolast wipemonthly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304011:0020:0005:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 40 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW27d ago 5 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average26/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average31/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average24/200
  4. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average33/100
  5. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average26/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average14/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does The Hangout | PvE | Modded | Friendly Community look like once wipe day arrives?

At their busiest, its recent wipes drew 5 players on average. The peak crowd on this wipe came 40 hours after it started.

On what schedule does The Hangout | PvE | Modded | Friendly Community wipe?

The only wipe on The Hangout | PvE | Modded | Friendly Community is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 15 hours ago. The tags put wipes at monthly.

Server

What does performance look like on The Hangout | PvE | Modded | Friendly Community?

Average server fps over the last 48 hours was 30, with a floor of 30. The world held a peak of 109,625 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,282 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is The Hangout | PvE | Modded | Friendly Community on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for The Hangout | PvE | Modded | Friendly Community. The same protocol is required to join, and Steam takes care of updating it.

How reliable is The Hangout | PvE | Modded | Friendly Community, and is it up at the moment?

Right now The Hangout | PvE | Modded | Friendly Community is up and running. The uptime it reports puts the last restart at about 32 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does The Hangout | PvE | Modded | Friendly Community sit?

A region is not published by The Hangout | PvE | Modded | Friendly Community. Rust Insights reports the location a server declares, not the physical place of the machine. 185.172.175.236:28075 is where it answers.

Server tags

Which meanings sit behind the tags on The Hangout | PvE | Modded | Friendly Community?

These tags come from The Hangout | PvE | Modded | Friendly Community and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does The Hangout | PvE | Modded | Friendly Community appear?

The Hangout | PvE | Modded | Friendly Community appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on The Hangout | PvE | Modded | Friendly Community right now?

Of its 50 slots, The Hangout | PvE | Modded | Friendly Community currently has 0 filled. A weekly average of 1 players goes with a peak of 4. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 4 players.

How does The Hangout | PvE | Modded | Friendly Community compare with other Rust servers in the ranking?

Player hours over seven days put The Hangout | PvE | Modded | Friendly Community at #3,814, within the top 17% of the ranked field.

Map and rules

What settings and rules apply on The Hangout | PvE | Modded | Friendly Community?

The name of The Hangout | PvE | Modded | Friendly Community does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on The Hangout | PvE | Modded | Friendly Community?

The Hangout | PvE | Modded | Friendly Community runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

How to join

How do you connect to The Hangout | PvE | Modded | Friendly Community?

Open the console with F1 in Rust and enter client.connect 185.172.175.236:28075. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.