Server profile
DINAMO MOD
Offline, with 0 of 50 players on; ranked #16,015 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 178.54.13.110:28019 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:29 UTC25d ago | 0 | – | running | 1 |
| Fri 2 Oct, 13:55 UTC26d ago | 2 | – | 1 days | 2 |
| Wed 30 Sep, 15:28 UTC28d ago | 2 | – | 1.9 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe days
What does DINAMO MOD look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does DINAMO MOD wipe?
The only wipe on DINAMO MOD is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 25 days 11 hours ago. The tags put wipes at monthly.
About the server
On what version does DINAMO MOD currently run?
Running on Windows, DINAMO MOD is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for DINAMO MOD, and is it online?
DINAMO MOD is offline at the moment; the last time it was seen was 25 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 30 September 2026 is when Rust Insights first saw it.
In which location does DINAMO MOD sit?
No region is published by DINAMO MOD. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 178.54.13.110:28019 is where it answers.
Lists and tags
How should you read the tags listed for DINAMO MOD?
These tags come from DINAMO MOD and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature DINAMO MOD?
DINAMO MOD appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on DINAMO MOD right now, and how does that number move?
The last time DINAMO MOD was seen online was 25 days 10 hours ago, and it is offline now.
How does DINAMO MOD compare with other Rust servers in the ranking?
Player hours over seven days put DINAMO MOD at #16,015, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on DINAMO MOD?
The name of DINAMO MOD does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on DINAMO MOD?
The game generates the map on DINAMO MOD: procedural, size 3,000, seed 1234567. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto DINAMO MOD?
Type client.connect 178.54.13.110:28019 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.