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Rust Insights

Server profile

DINAMO MOD

Offline, with 0 of 50 players on; ranked #16,015 of every public Rust server, the top 70%. It last wiped 25d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#16,015ranktop 70%
25d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

1.5 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:29 UTC25d ago 0 – running 1
Fri 2 Oct, 13:55 UTC26d ago 2 – 1 days 2
Wed 30 Sep, 15:28 UTC28d ago 2 – 1.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average64/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average61/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average37/200
  4. [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average31/100
  5. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average39/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does DINAMO MOD look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does DINAMO MOD wipe?

The only wipe on DINAMO MOD is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 25 days 11 hours ago. The tags put wipes at monthly.

About the server

On what version does DINAMO MOD currently run?

Running on Windows, DINAMO MOD is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for DINAMO MOD, and is it online?

DINAMO MOD is offline at the moment; the last time it was seen was 25 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 30 September 2026 is when Rust Insights first saw it.

In which location does DINAMO MOD sit?

No region is published by DINAMO MOD. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 178.54.13.110:28019 is where it answers.

Lists and tags

How should you read the tags listed for DINAMO MOD?

These tags come from DINAMO MOD and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature DINAMO MOD?

DINAMO MOD appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on DINAMO MOD right now, and how does that number move?

The last time DINAMO MOD was seen online was 25 days 10 hours ago, and it is offline now.

How does DINAMO MOD compare with other Rust servers in the ranking?

Player hours over seven days put DINAMO MOD at #16,015, within the top 70% of the ranked field.

Map and rules

What settings and rules apply on DINAMO MOD?

The name of DINAMO MOD does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on DINAMO MOD?

The game generates the map on DINAMO MOD: procedural, size 3,000, seed 1234567. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto DINAMO MOD?

Type client.connect 178.54.13.110:28019 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.