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Live edition95,949 playing on 11,881 servers

Rust Insights

Server profile

[PVE] Rusty Bucket | Raidable Bases | Events | NPCs |

Online, with 1 of 25 players on; ranked #2,561 of every public Rust server, the top 12%. It last wiped 26d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
1/ 25 players now 4% full
27-day averagepeak 7
#2,561ranktop 12%
26d agolast wipemonthly schedule
9d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 5 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average44/200
  2. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 49 on average63/300
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average38/200
  4. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average39/200
  5. [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 37 on average25/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average21/100

The short version

Quick answers

From the figures on this page.

Wipe days

On [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, what happens on wipe day?

At their busiest, its recent wipes drew 5 players on average. The peak crowd on this wipe came 45 hours after it started.

On what schedule does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipe?

The only wipe on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days have passed since its current world was created. Its tags state a monthly wipe schedule.

Server details

What does performance look like on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

The 48-hour average for server fps is 106, and 78 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 151,040. The highest memory figure was 4,840 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. The same protocol is required to join, and Steam takes care of updating it.

Has [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | stayed online, and is it up now?

Right now [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is up and running. The uptime it reports puts the last restart at about 14 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

A region is not published by [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 176.20.131.39:28015.

Tags

What is meant by each tag on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

These tags come from [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): 25 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | appear?

These Rust Insights lists include [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | right now, and how does that number move?

[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | shows 1 players at the moment, against 25 slots. The seven-day average is 2 players, and the highest point in that week was 7. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 5 players.

Where does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | sit in the rankings?

On player hours for the last seven days, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | sits at #2,561, inside the top 12% of ranked servers.

Map and rules

What are the settings and rules for [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

No gather rate appears in the name of [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

Size 4,500 and seed 93532827 define the procedural map on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

To connect, start Rust and enter client.connect 176.20.131.39:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp25
Max players 25 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.