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Rust Insights

Server profile

MotoTalon_ RustServer

Offline, with 0 of 10 players on; ranked #15,322 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,322ranktop 70%
27d agolast wipemonthly schedule
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct11 Oct18 Oct25 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:05 UTC FW27d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average34/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average32/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average28/200
  4. [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average39/100
  5. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average20/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average23/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does MotoTalon_ RustServer look like once wipe day arrives?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does MotoTalon_ RustServer wipe, and on which day?

Each month MotoTalon_ RustServer wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 9 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

Which Rust version is MotoTalon_ RustServer on?

Rust network protocol 2634 and build 167058 on Linux is what MotoTalon_ RustServer runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for MotoTalon_ RustServer, and is it online?

Offline at the moment, MotoTalon_ RustServer was last seen 10 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does MotoTalon_ RustServer sit?

No region is published by MotoTalon_ RustServer. Rust Insights reports the location a server declares, not the physical place of the machine. 170.100.169.208:28015 is where it answers.

Tags

How should you read the tags listed for MotoTalon_ RustServer?

These tags come from MotoTalon_ RustServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does MotoTalon_ RustServer appear?

MotoTalon_ RustServer appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on MotoTalon_ RustServer right now?

The last time MotoTalon_ RustServer was seen online was 10 days 19 hours ago, and it is offline now.

In the ranking of Rust servers, where does MotoTalon_ RustServer place?

On player hours for the last seven days, MotoTalon_ RustServer sits at #15,322, inside the top 70% of ranked servers.

Settings and rules

What settings and rules apply on MotoTalon_ RustServer?

No gather rate appears in the name of MotoTalon_ RustServer. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on MotoTalon_ RustServer?

A procedural map, generated by the game, is what MotoTalon_ RustServer runs.

How to join

How do you connect to MotoTalon_ RustServer?

Type client.connect 170.100.169.208:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,^m,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167058
Build Build 167058 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.