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Server profile · NA

OMC Sparker's PVE [Monthly] Zombies - Bandits

Online, with 0 of 40 players on; ranked #5,828 of every public Rust server, the top 26%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 40 players now 0% full
07-day averagepeak 2
#5,828ranktop 26% · #955 in NA
27d agolast wipemonthly schedule
7d 13hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608006:0015:0000:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW27d ago 5 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average39/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average34/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average40/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average70/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average22/150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average7/200

The short version

Quick answers

From the figures on this page.

Wipe days

On OMC Sparker's PVE [Monthly] Zombies - Bandits, what happens on wipe day?

Recent wipes peaked at 5 players on average. The peak crowd on this wipe came 3 hours after it started.

When does OMC Sparker's PVE [Monthly] Zombies - Bandits wipe, and how often?

The only wipe on OMC Sparker's PVE [Monthly] Zombies - Bandits is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 11 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server

How well does OMC Sparker's PVE [Monthly] Zombies - Bandits perform?

The 48-hour average for server fps is 59, and 39 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 104,082. Memory use peaked at 4,645 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is OMC Sparker's PVE [Monthly] Zombies - Bandits on?

Running on Linux, OMC Sparker's PVE [Monthly] Zombies - Bandits is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for OMC Sparker's PVE [Monthly] Zombies - Bandits, and is it online?

At the time of this check OMC Sparker's PVE [Monthly] Zombies - Bandits is online. Going by the uptime figure it gives, its last restart was around 19 hours ago. The last 7 full days gave 163 of 168 hours up, or 97% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does OMC Sparker's PVE [Monthly] Zombies - Bandits sit?

The NA tag is how OMC Sparker's PVE [Monthly] Zombies - Bandits places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 168.100.160.43:30007.

Lists and tags

How should you read the tags listed for OMC Sparker's PVE [Monthly] Zombies - Bandits?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America are what OMC Sparker's PVE [Monthly] Zombies - Bandits publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does OMC Sparker's PVE [Monthly] Zombies - Bandits turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry OMC Sparker's PVE [Monthly] Zombies - Bandits are Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of OMC Sparker's PVE [Monthly] Zombies - Bandits look like?

OMC Sparker's PVE [Monthly] Zombies - Bandits shows 0 players at the moment, against 40 slots. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 20:00 UTC, at 2 players on average.

In the ranking of Rust servers, where does OMC Sparker's PVE [Monthly] Zombies - Bandits place?

OMC Sparker's PVE [Monthly] Zombies - Bandits holds #5,828 for player hours over the last seven days, #955 in North America and in the top 26% of all ranked servers.

Rules and settings

What settings and rules apply on OMC Sparker's PVE [Monthly] Zombies - Bandits?

Nothing about gather rate is given in the name of OMC Sparker's PVE [Monthly] Zombies - Bandits. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on OMC Sparker's PVE [Monthly] Zombies - Bandits?

The game generates the map on OMC Sparker's PVE [Monthly] Zombies - Bandits: procedural, size 4,250, seed 1289664808. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto OMC Sparker's PVE [Monthly] Zombies - Bandits?

Open the console with F1 in Rust and enter client.connect 168.100.160.43:30007. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/HNfq9d7Uw6 is its website.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.