Skip to the story

Live edition89,289 playing on 11,829 servers

Rust Insights

Server profile

Void's Vibe Coding - Script Testing

Offline, with 0 of 350 players on; ranked #15,490 of every public Rust server, the top 69%. It last wiped 54d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
0/ 350 players now 0% full
07-day averagepeak –
#15,490ranktop 69%
54d agolast wipemonthly schedule
7d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average45/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average40/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200
  4. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average45/200
  5. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average35/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average23/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does Void's Vibe Coding - Script Testing wipe, and on which day?

The date for Void's Vibe Coding - Script Testing's next wipe is an estimate, and the force wipe provides the basis. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 54 days 5 hours have passed since its current world was created. The tags put wipes at monthly.

Server

Which Rust version is Void's Vibe Coding - Script Testing on?

The Rust build is network protocol 2633 and build 164530, running on Windows, for Void's Vibe Coding - Script Testing. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Void's Vibe Coding - Script Testing, and is it up at the moment?

The last sighting of Void's Vibe Coding - Script Testing was 40 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Void's Vibe Coding - Script Testing sit?

There is no region published for Void's Vibe Coding - Script Testing. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 162.244.125.185:28015.

Server tags

What is meant by each tag on Void's Vibe Coding - Script Testing?

When the game's server browser reads Void's Vibe Coding - Script Testing, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp350 (Max players): It holds 350 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Void's Vibe Coding - Script Testing appear?

These Rust Insights lists include Void's Vibe Coding - Script Testing: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of Void's Vibe Coding - Script Testing look like?

Void's Vibe Coding - Script Testing is offline at the moment; the last sighting was 40 days 18 hours ago.

In the ranking of Rust servers, where does Void's Vibe Coding - Script Testing place?

On player hours for the last seven days, Void's Vibe Coding - Script Testing sits at #15,490, inside the top 69% of ranked servers.

Settings and rules

What are the settings and rules for Void's Vibe Coding - Script Testing?

The name of Void's Vibe Coding - Script Testing does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on Void's Vibe Coding - Script Testing?

Void's Vibe Coding - Script Testing runs a procedural map of size 4,500 with seed 1646099129, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to Void's Vibe Coding - Script Testing?

Type client.connect 162.244.125.185:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2633,^m,^p,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp350
Max players It holds 350 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.