Server profile · NA
Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights
Online, with 0 of 60 players on; ranked #3,765 of every public Rust server, the top 17%. It last wiped 27d ago.
Online NA 162.120.4.46:10000 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW27d ago | 4 | – | running | 1 |
| Wed 30 Sep, 23:13 UTC28d ago | 6 | – | 0.8 days | 1 |
| Wed 30 Sep, 16:35 UTC28d ago | 6 | – | 0.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing29/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing26/200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps14/100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet59/100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 10/150
- US | For all Mankind PVE | No Raiding/Killing/Stealing3/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
Recent wipes peaked at 5 players on average. 4 hours after the latest wipe, the crowd peaked.
On what schedule does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights wipe?
Each month Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 27 days 11 hours have passed since its current world was created. Wipes run monthly, as its tags say.
About the server
Does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights hold a steady frame rate?
Server fps averaged 210 over 48 hours; the lowest reading was 121. Buildings, deployables and the rest took the entity count as high as 121,803. Memory use peaked at 5,144 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights currently run?
Running on Linux, Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights, and is it up at the moment?
Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights is currently reachable and online. Going by the uptime figure it gives, its last restart was around 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights run from?
The NA tag is how Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 162.120.4.46:10000.
Lists and tags
How should you read the tags listed for Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
When the game's server browser reads Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): It holds 60 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
These Rust Insights lists include Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights right now, and how does that number move?
At the time of this refresh, Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights holds 0 players on 60 slots. Over the past week it peaked at 5 and averaged 1 players. Look at the last 48 hours and the peak hour is 18:00 UTC, at 1 players on average.
Where does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights sit in the rankings?
On the seven-day player-hours measure, Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights is #3,765, in the top 17% of all ranked servers and #625 in North America.
Settings and rules
How is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights configured, and what rules apply?
The name of Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights runs a procedural map of size 4,250 with seed 533764160, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
Open the console with F1 in Rust and enter client.connect 162.120.4.46:10000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
