Server profile
[US] The Mosaic | PvE | Modded
Online, with 0 of 50 players on; ranked #10,153 of every public Rust server, the top 46%. It last wiped 12d ago.
Online 15.204.215.162:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing40/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing37/200
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet97/125
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps28/100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 31/150
- US | For all Mankind PVE | No Raiding/Killing/Stealing9/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does [US] The Mosaic | PvE | Modded wipe?
the force wipe puts [US] The Mosaic | PvE | Modded's next wipe at an estimated time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 12 days 14 hours ago. The tags put wipes at monthly.
Server details
What does performance look like on [US] The Mosaic | PvE | Modded?
The 48-hour average for server fps is 111, and 73 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 79,299. Memory use peaked at 2,303 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on [US] The Mosaic | PvE | Modded?
Rust network protocol 2635 and build 168909 on Windows is what [US] The Mosaic | PvE | Modded runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [US] The Mosaic | PvE | Modded, and is it up at the moment?
At the time of this check [US] The Mosaic | PvE | Modded is online. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 20 October 2026.
What location is listed for [US] The Mosaic | PvE | Modded?
[US] The Mosaic | PvE | Modded publishes no region tag, but North America is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 15.204.215.162:28015.
Server tags
Which meanings sit behind the tags on [US] The Mosaic | PvE | Modded?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [US] The Mosaic | PvE | Modded publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does [US] The Mosaic | PvE | Modded turn up among the Rust Insights lists and filters?
These Rust Insights lists include [US] The Mosaic | PvE | Modded: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player counts
How many players are on [US] The Mosaic | PvE | Modded right now?
Of its 50 slots, [US] The Mosaic | PvE | Modded currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does [US] The Mosaic | PvE | Modded place?
Player hours over seven days put [US] The Mosaic | PvE | Modded at #10,153, within the top 46% of the ranked field.
Settings and rules
What settings and rules apply on [US] The Mosaic | PvE | Modded?
Nothing about gather rate is given in the name of [US] The Mosaic | PvE | Modded. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on [US] The Mosaic | PvE | Modded?
[US] The Mosaic | PvE | Modded runs a procedural map of size 3,700 with seed 2042267394, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to [US] The Mosaic | PvE | Modded?
Type client.connect 15.204.215.162:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
