Skip to the story

Live edition36,116 playing on 11,615 servers

Rust Insights

Server profile

Holidays - PvE - It's a Holiday all Year

Online, with 0 of 50 players on; ranked #12,920 of every public Rust server, the top 58%. It last wiped 18d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#12,920ranktop 58%
18d agolast wipemonthly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020008:0017:0002:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

8.1 days usual gap between real wipes
2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:10 UTC18d ago 4 – running 0
Fri 2 Oct, 10:46 UTC26d ago 0 – 8.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average29/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average32/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average26/200
  4. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average37/100
  5. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average23/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average23/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Holidays - PvE - It's a Holiday all Year?

Recent wipes peaked at 2 players on average. 5 hours into the latest wipe, the crowd on the server reached its peak.

When does Holidays - PvE - It's a Holiday all Year wipe, and how often?

The only wipe on Holidays - PvE - It's a Holiday all Year is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 18 days 14 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

How well does Holidays - PvE - It's a Holiday all Year perform?

Server fps averaged 101 over 48 hours; the lowest reading was 70. The world held a peak of 70,160 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,507 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Holidays - PvE - It's a Holiday all Year on?

Running on Windows, Holidays - PvE - It's a Holiday all Year is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has Holidays - PvE - It's a Holiday all Year stayed online, and is it up now?

Right now Holidays - PvE - It's a Holiday all Year is up and running. The uptime it reports puts the last restart at about 40 hours ago. It spent 166 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Holidays - PvE - It's a Holiday all Year?

There is no region published for Holidays - PvE - It's a Holiday all Year. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 147.124.192.191:28080 is where it answers.

Lists and tags

What is meant by each tag on Holidays - PvE - It's a Holiday all Year?

When the game's server browser reads Holidays - PvE - It's a Holiday all Year, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Holidays - PvE - It's a Holiday all Year appear?

These Rust Insights lists include Holidays - PvE - It's a Holiday all Year: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of Holidays - PvE - It's a Holiday all Year look like?

Holidays - PvE - It's a Holiday all Year shows 0 players at the moment, against 50 slots. A weekly average of 0 players goes with a peak of 1.

Where does Holidays - PvE - It's a Holiday all Year sit in the rankings?

The player-hours ranking for the last seven days puts Holidays - PvE - It's a Holiday all Year at #12,920, among the top 58% of all ranked servers.

Rules and settings

How is Holidays - PvE - It's a Holiday all Year configured, and what rules apply?

Nothing about gather rate is given in the name of Holidays - PvE - It's a Holiday all Year. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on Holidays - PvE - It's a Holiday all Year?

Holidays - PvE - It's a Holiday all Year runs a procedural map of size 3,500 with seed 481981, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join Holidays - PvE - It's a Holiday all Year?

Type client.connect 147.124.192.191:28080 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/f8msecxhjE is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.