Server profile
KYNS | PvE | Vanilla+
Online, with 0 of 100 players on; ranked #4,384 of every public Rust server, the top 20%. It last wiped 6d ago.
Online 144.31.0.14:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:54 UTC6d ago | 5 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe schedule
On KYNS | PvE | Vanilla+, what happens on wipe day?
At their busiest, its recent wipes drew 5 players on average. 5 hours after the latest wipe, the crowd peaked.
On what schedule does KYNS | PvE | Vanilla+ wipe?
The only wipe on KYNS | PvE | Vanilla+ is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 6 days ago. Wipes run monthly, as its tags say.
Server details
What does performance look like on KYNS | PvE | Vanilla+?
The 48-hour average for server fps is 62, and 24 was the lowest seen. At its highest the entity count reached 102,516: buildings, deployables and everything else. Memory use peaked at 4,252 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is KYNS | PvE | Vanilla+ on?
Running on Linux, KYNS | PvE | Vanilla+ is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has KYNS | PvE | Vanilla+ stayed online, and is it up now?
Right now KYNS | PvE | Vanilla+ is up and running. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 6 full days gave 135 of 144 hours up, or 94% of the time. The first record Rust Insights has of it is 22 October 2026.
In which location does KYNS | PvE | Vanilla+ sit?
A region is not published by KYNS | PvE | Vanilla+. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 144.31.0.14:28015.
Server tags
Which meanings sit behind the tags on KYNS | PvE | Vanilla+?
These tags come from KYNS | PvE | Vanilla+ and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does KYNS | PvE | Vanilla+ turn up among the Rust Insights lists and filters?
These Rust Insights lists include KYNS | PvE | Vanilla+: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population
What does the population of KYNS | PvE | Vanilla+ look like?
Of its 100 slots, KYNS | PvE | Vanilla+ currently has 0 filled. Over the past week it peaked at 5 and averaged 0 players. Look at the last 48 hours and the peak hour is 14:00 UTC, at 2 players on average.
Where does KYNS | PvE | Vanilla+ sit in the rankings?
The player-hours ranking for the last seven days puts KYNS | PvE | Vanilla+ at #4,384, among the top 20% of all ranked servers.
Rules and settings
What are the settings and rules for KYNS | PvE | Vanilla+?
No gather rate appears in the name of KYNS | PvE | Vanilla+. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.
What is the map on KYNS | PvE | Vanilla+?
KYNS | PvE | Vanilla+ runs a procedural map of size 4,250 with seed 1583848389, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join KYNS | PvE | Vanilla+?
To connect, start Rust and enter client.connect 144.31.0.14:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/2p6BTg5Hn.