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Rust Insights

Server profile · NA

ThievingRaccoonTest

Online, with 0 of 100 players on; ranked #15,284 of every public Rust server, the top 69%. It last wiped 18d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,284ranktop 69% · #1496 in NA
18d agolast wipemonthly schedule
6d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040002:0011:0021:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:50 UTC18d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average63/200
  2. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 38 on average106/125
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average40/200
  4. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average37/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average38/150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average16/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On ThievingRaccoonTest, what happens on wipe day?

Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does ThievingRaccoonTest wipe, and how often?

The only wipe on ThievingRaccoonTest is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 18 days 13 hours ago. The tags put wipes at monthly.

About the server

What does performance look like on ThievingRaccoonTest?

The 48-hour average for server fps is 232, and 212 was the lowest seen. At its highest the entity count reached 54,776: buildings, deployables and everything else. Memory use peaked at 7,588 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does ThievingRaccoonTest currently run?

Rust network protocol 2635 and build 168909 on Linux is what ThievingRaccoonTest runs. You can only join if your game is on the same protocol; Steam handles that update.

Has ThievingRaccoonTest stayed online, and is it up now?

At the time of this check ThievingRaccoonTest is online. Going by the uptime figure it gives, its last restart was around 44 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does ThievingRaccoonTest run from?

The NA tag is how ThievingRaccoonTest places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 135.148.137.170:60400.

Tags

How should you read the tags listed for ThievingRaccoonTest?

These tags come from ThievingRaccoonTest and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does ThievingRaccoonTest turn up among the Rust Insights lists and filters?

These Rust Insights lists include ThievingRaccoonTest: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on ThievingRaccoonTest right now, and how does that number move?

At the time of this refresh, ThievingRaccoonTest holds 0 players on 100 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does ThievingRaccoonTest place?

ThievingRaccoonTest holds #15,284 for player hours over the last seven days, #1,496 in North America and in the top 69% of all ranked servers.

Settings and rules

What are the settings and rules for ThievingRaccoonTest?

No gather rate appears in the name of ThievingRaccoonTest. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on ThievingRaccoonTest?

ThievingRaccoonTest runs a procedural map of size 3,800 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

Join

How do you connect to ThievingRaccoonTest?

To connect, start Rust and enter client.connect 135.148.137.170:60400 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.