Server profile
VoidOrder_PVEServer
Online, with 0 of 30 players on; ranked #3,915 of every public Rust server, the top 18%. It last wiped 25d ago.
Online 131.129.135.38:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 18% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl62/300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing57/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing34/200
- 1[PvE]Тульский|Русский|Classic+Ивенты18/200
- [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼2/100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps40/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does VoidOrder_PVEServer wipe, and on which day?
the force wipe puts VoidOrder_PVEServer's next wipe at an estimated time. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 25 days 15 hours ago. The tags put wipes at monthly.
Server details
Does VoidOrder_PVEServer hold a steady frame rate?
Server fps averaged 93 over 48 hours; the lowest reading was 80. At its highest the entity count reached 141,323: buildings, deployables and everything else. Memory use peaked at 4,679 MB. A climbing entity count and low fps are what players experience as lag.
On what version does VoidOrder_PVEServer currently run?
Rust network protocol 2635 and build 168909 on Windows is what VoidOrder_PVEServer runs. The same protocol is required to join, and Steam takes care of updating it.
Has VoidOrder_PVEServer stayed online, and is it up now?
VoidOrder_PVEServer is currently reachable and online. The uptime it reports puts the last restart at about 4 days 11 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 5 October 2026 is when Rust Insights first saw it.
What location is listed for VoidOrder_PVEServer?
A region is not published by VoidOrder_PVEServer. Rust Insights reports the location a server declares, not the physical place of the machine. 131.129.135.38:28015 is where it answers.
Tags
Which meanings sit behind the tags on VoidOrder_PVEServer?
When the game's server browser reads VoidOrder_PVEServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature VoidOrder_PVEServer?
VoidOrder_PVEServer appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
What does the population of VoidOrder_PVEServer look like?
VoidOrder_PVEServer shows 0 players at the moment, against 30 slots. A weekly average of 1 players goes with a peak of 12.
In the ranking of Rust servers, where does VoidOrder_PVEServer place?
The player-hours ranking for the last seven days puts VoidOrder_PVEServer at #3,915, among the top 18% of all ranked servers.
Settings and rules
What settings and rules apply on VoidOrder_PVEServer?
The name of VoidOrder_PVEServer does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on VoidOrder_PVEServer?
Size 4,500 and seed 1234567 define the procedural map on VoidOrder_PVEServer, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto VoidOrder_PVEServer?
Type client.connect 131.129.135.38:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://x.com/s_darts0425.