Server profile
test server
Offline, with 0 of 3 players on; ranked #16,190 of every public Rust server, the top 68%. It last wiped 30d ago.
Offline 104.28.196.94:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- 1[PvE]Тульский|Русский|Classic+Ивенты39/200
- [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本31/100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps36/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does test server wipe, and how often?
An estimate from the force wipe gives the next wipe on test server. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 30 days 3 hours ago. Its tags state a monthly wipe schedule.
Server
Which Rust version is test server on?
Rust network protocol 2633 and build 165217 on Windows is what test server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has test server stayed online, and is it up now?
Offline at the moment, test server was last seen 29 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 28 September 2026.
In which location does test server sit?
There is no region published for test server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 104.28.196.94:28015.
Lists and tags
Which meanings sit behind the tags on test server?
These tags come from test server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): 3 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does test server appear?
test server appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What does the population of test server look like?
test server is offline at the moment; the last sighting was 29 days 23 hours ago.
Where does test server sit in the rankings?
On player hours for the last seven days, test server sits at #16,190, inside the top 68% of ranked servers.
Rules and settings
How is test server configured, and what rules apply?
No gather rate appears in the name of test server. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Join
How do you connect to test server?
To connect, start Rust and enter client.connect 104.28.196.94:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.