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Rust Insights

Server profile

test server

Offline, with 0 of 3 players on; ranked #16,190 of every public Rust server, the top 68%. It last wiped 30d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
0/ 3 players now 0% full
07-day averagepeak –
#16,190ranktop 68%
30d agolast wipemonthly schedule
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average59/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average40/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average34/200
  4. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average39/200
  5. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average31/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average36/100

The short version

Quick answers

From the figures on this page.

Wipe days

When does test server wipe, and how often?

An estimate from the force wipe gives the next wipe on test server. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 30 days 3 hours ago. Its tags state a monthly wipe schedule.

Server

Which Rust version is test server on?

Rust network protocol 2633 and build 165217 on Windows is what test server runs. You can only join if your game is on the same protocol; Steam handles that update.

Has test server stayed online, and is it up now?

Offline at the moment, test server was last seen 29 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 28 September 2026.

In which location does test server sit?

There is no region published for test server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 104.28.196.94:28015.

Lists and tags

Which meanings sit behind the tags on test server?

These tags come from test server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): 3 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does test server appear?

test server appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of test server look like?

test server is offline at the moment; the last sighting was 29 days 23 hours ago.

Where does test server sit in the rankings?

On player hours for the last seven days, test server sits at #16,190, inside the top 68% of ranked servers.

Rules and settings

How is test server configured, and what rules apply?

No gather rate appears in the name of test server. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Join

How do you connect to test server?

To connect, start Rust and enter client.connect 104.28.196.94:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2633,^p,^m,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp3
Max players 3 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.