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Rust Insights

Server profile

[US] Active Rush PvE No Raid No Decay

Online, with 0 of 200 players on; ranked #7,185 of every public Rust server, the top 32%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 200 players now 0% full
07-day averagepeak 1
#7,185ranktop 32%
27d agolast wipemonthly schedule
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75100:0005:0010:0015:0021:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304000:0005:0010:0015:0021:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:43 UTC27d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average51/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average36/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average40/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average69/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average20/150
  6. US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average9/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [US] Active Rush PvE No Raid No Decay look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.

How often does [US] Active Rush PvE No Raid No Decay wipe, and on which day?

The only wipe on [US] Active Rush PvE No Raid No Decay is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 3 hours ago. Wipes run monthly, as its tags say.

Server

What does performance look like on [US] Active Rush PvE No Raid No Decay?

Average server fps over the last 48 hours was 7, with a floor of 5. At its highest the entity count reached 111,973: buildings, deployables and everything else. The highest memory figure was 4,218 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [US] Active Rush PvE No Raid No Decay currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [US] Active Rush PvE No Raid No Decay. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [US] Active Rush PvE No Raid No Decay, and is it online?

At the time of this check [US] Active Rush PvE No Raid No Decay is online. The uptime it reports puts the last restart at about 20 hours ago. It spent 109 of the last 7 full days' 168 hours up, 65% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for [US] Active Rush PvE No Raid No Decay?

No region tag comes from [US] Active Rush PvE No Raid No Decay, though the name suggests North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.143.3.251:28259 is where it answers.

Lists and tags

How should you read the tags listed for [US] Active Rush PvE No Raid No Decay?

The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [US] Active Rush PvE No Raid No Decay publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [US] Active Rush PvE No Raid No Decay?

These Rust Insights lists include [US] Active Rush PvE No Raid No Decay: Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on [US] Active Rush PvE No Raid No Decay right now, and how does that number move?

Of its 200 slots, [US] Active Rush PvE No Raid No Decay currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 19:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does [US] Active Rush PvE No Raid No Decay place?

On player hours for the last seven days, [US] Active Rush PvE No Raid No Decay sits at #7,185, inside the top 32% of ranked servers.

Rules and settings

What settings and rules apply on [US] Active Rush PvE No Raid No Decay?

No gather rate appears in the name of [US] Active Rush PvE No Raid No Decay. Groups can reach 8 players, which is the default in the game. You get roleplay as the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on [US] Active Rush PvE No Raid No Decay?

The game generates the map on [US] Active Rush PvE No Raid No Decay: procedural, size 4,250, seed 179600013. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to [US] Active Rush PvE No Raid No Decay?

To connect, start Rust and enter client.connect 104.143.3.251:28259 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://active-rush.tebex.io/about.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.