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Server profile · NA

Test Server for US Adventureland

Offline, with 0 of 10 players on; ranked #16,019 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#16,019ranktop 69% · #1596 in NA
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average1/50
  2. Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average0/100
  3. Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 1 on average2/50
  4. Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 2 on average2/200
  5. [US] RustDecay PVE 15x Relax & Build - No Kill No RaidNA · groups of 8+ · 15x · monthly · 11 on average7/50
  6. [US] RustDecay PVE 5x Zombie & Build - No Kill No RaidNA · groups of 8+ · 5x · 6 on average5/50

The short version

Quick answers

From the figures on this page.

Wipe days

When does Test Server for US Adventureland wipe, and how often?

Too few wipes are on record for Test Server for US Adventureland to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 18 hours ago.

About the server

Which Rust version is Test Server for US Adventureland on?

Running on Linux, Test Server for US Adventureland is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Test Server for US Adventureland, and is it up at the moment?

The last sighting of Test Server for US Adventureland was 27 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.

In which location does Test Server for US Adventureland sit?

The NA tag is how Test Server for US Adventureland places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 104.129.132.9:29015.

Server tags

How should you read the tags listed for Test Server for US Adventureland?

These tags come from Test Server for US Adventureland and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Test Server for US Adventureland turn up among the Rust Insights lists and filters?

These Rust Insights lists include Test Server for US Adventureland: Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of Test Server for US Adventureland look like?

Test Server for US Adventureland was last seen 27 days 18 hours ago and is offline right now.

In the ranking of Rust servers, where does Test Server for US Adventureland place?

On the seven-day player-hours measure, Test Server for US Adventureland is #16,019, in the top 69% of all ranked servers and #1,596 in North America.

Map and rules

What settings and rules apply on Test Server for US Adventureland?

The name of Test Server for US Adventureland does not state a gather rate. The default of 8 players per group is what applies here. build & creative is the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Connecting

What is the way to join Test Server for US Adventureland?

To connect, start Rust and enter client.connect 104.129.132.9:29015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^c,NA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative Build anything you like without gathering: this is a sandbox.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.