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Rust Insights

Server profile · OC

Friend Not Foe / PvE Community / Australasia

Online, with 0 of 50 players on; ranked #4,049 of every public Rust server, the top 18%. It last wiped 13d ago.

Filed under quad biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
17-day averagepeak 4
#4,049ranktop 18% · #102 in OC
13d agolast wipebiweekly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608013:0022:0007:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 18% of all ranked servers, top 48% in OC, and #253 of the quad servers (top 31%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
9 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 14d 4hThu 12 Nov, 17:13 UTC
  3. 35d 6hThu 3 Dec, 19:00 UTCFW
  4. 42d 4hThu 10 Dec, 17:13 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:13 UTC13d ago 7 – running 1
Thu 1 Oct, 17:51 UTC FW27d ago 10 halved by day 6 14 days 0
Thu 17 Sep, 17:04 UTC41d ago 9 halved by day 4 14 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average3/50
  2. [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average40/2000
  3. Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average1/50
  4. [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average5/51
  5. [AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average3/150
  6. Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe days

What does Friend Not Foe / PvE Community / Australasia look like once wipe day arrives?

The average busiest point of its recent wipes was 9 players. 38 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 5.

How often does Friend Not Foe / PvE Community / Australasia wipe, and on which day?

The wipe rhythm on Friend Not Foe / PvE Community / Australasia is every 4 weeks on Thursday at 17:13 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 13 days 19 hours ago. The tags give wipes as every two weeks.

Server

Does Friend Not Foe / PvE Community / Australasia hold a steady frame rate?

Server fps averaged 59 over 48 hours; the lowest reading was 54. The world held a peak of 94,005 entities, counting buildings, deployables and all the rest. It drew as much as 2,492 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Friend Not Foe / PvE Community / Australasia currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Friend Not Foe / PvE Community / Australasia. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Friend Not Foe / PvE Community / Australasia, and is it online?

At the time of this check Friend Not Foe / PvE Community / Australasia is online. The uptime it reports puts the last restart at about 17 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Friend Not Foe / PvE Community / Australasia?

With its OC tag, Friend Not Foe / PvE Community / Australasia lists itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 103.62.51.209:49105.

Tags

What is meant by each tag on Friend Not Foe / PvE Community / Australasia?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): Find it in the browser under Oceania are what Friend Not Foe / PvE Community / Australasia publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Friend Not Foe / PvE Community / Australasia?

The Rust Insights lists that carry Friend Not Foe / PvE Community / Australasia are Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

How many players are on Friend Not Foe / PvE Community / Australasia right now?

At the time of this refresh, Friend Not Foe / PvE Community / Australasia holds 0 players on 50 slots. A weekly average of 1 players goes with a peak of 4. Look at the last 48 hours and the peak hour is 11:00 UTC, at 2 players on average.

Where does Friend Not Foe / PvE Community / Australasia sit in the rankings?

In Oceania, Friend Not Foe / PvE Community / Australasia is #102; across all ranked servers it is #4,049 on seven-day player hours, in the top 18%. The quad ranking places it at #253.

Rules and settings

What settings and rules apply on Friend Not Foe / PvE Community / Australasia?

Nothing about gather rate is given in the name of Friend Not Foe / PvE Community / Australasia. Groups are capped at 4 players under the name quad. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Friend Not Foe / PvE Community / Australasia?

Friend Not Foe / PvE Community / Australasia runs a procedural map of size 3,800 with seed 1255517319, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto Friend Not Foe / PvE Community / Australasia?

Open the console with F1 in Rust and enter client.connect 103.62.51.209:49105. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://friendnotfoe.co.uk/ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts4
Group limit No team may exceed 4 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptsw
Networking 'sw' is the network layer here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania Find it in the browser under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.