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Rust Insights

Server profile · OC

[AU] OzRust.com PvE | Jetpacks | Kits | Events

Online, with 0 of 150 players on; ranked #2,102 of every public Rust server, the top 9%. It last wiped 13d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join Website
0/ 150 players now 0% full
27-day averagepeak 10
#2,102ranktop 9% · #61 in OC
13d agolast wipebiweekly schedule
7d 5hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608014:0023:0008:0017:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 9% of all ranked servers, top 29% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes
0% crowd held else halves by day 6.5

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 14d 6hThu 12 Nov, 20:27 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW
  4. 42d 6hThu 10 Dec, 20:27 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:27 UTC13d ago 6 – running 0
Thu 1 Oct, 21:26 UTC FW27d ago 9 halved by day 9 14 days 0
Thu 17 Sep, 19:57 UTC41d ago 9 halved by day 4 14.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average33/2000
  2. [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average7/200
  3. [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average4/200
  4. [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average11/100
  5. Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30
  6. BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [AU] OzRust.com PvE | Jetpacks | Kits | Events, what happens on wipe day?

The average busiest point of its recent wipes was 8 players. The peak crowd on this wipe came 9 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 6.5.

When does [AU] OzRust.com PvE | Jetpacks | Kits | Events wipe, and how often?

On [AU] OzRust.com PvE | Jetpacks | Kits | Events, wipes are scheduled every 4 weeks on Thursday at 20:27 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 13 days 17 hours ago. Its tags carry an every-two-weeks wipe schedule.

About the server

How well does [AU] OzRust.com PvE | Jetpacks | Kits | Events perform?

Server fps averaged 50 over 48 hours; the lowest reading was 33. At its highest the entity count reached 116,355: buildings, deployables and everything else. The highest memory figure was 4,386 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [AU] OzRust.com PvE | Jetpacks | Kits | Events currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [AU] OzRust.com PvE | Jetpacks | Kits | Events. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [AU] OzRust.com PvE | Jetpacks | Kits | Events, and is it up at the moment?

[AU] OzRust.com PvE | Jetpacks | Kits | Events is currently reachable and online. Going by the uptime figure it gives, its last restart was around 16 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [AU] OzRust.com PvE | Jetpacks | Kits | Events run from?

The OC tag is how [AU] OzRust.com PvE | Jetpacks | Kits | Events places itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 45.125.247.47:28014.

Lists and tags

Which meanings sit behind the tags on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): The server browser files this server under Oceania are what [AU] OzRust.com PvE | Jetpacks | Kits | Events publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who operates [AU] OzRust.com PvE | Jetpacks | Kits | Events?

The same operator probably runs them: [AU] OzRust.com PvE | Jetpacks | Kits | Events publishes a ozrust.com hostname, and so do 2 other servers we track.

Where does [AU] OzRust.com PvE | Jetpacks | Kits | Events turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [AU] OzRust.com PvE | Jetpacks | Kits | Events are Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How many players are on [AU] OzRust.com PvE | Jetpacks | Kits | Events right now?

[AU] OzRust.com PvE | Jetpacks | Kits | Events shows 0 players at the moment, against 150 slots. A weekly average of 2 players goes with a peak of 10. Look at the last 48 hours and the peak hour is 08:00 UTC, at 4 players on average.

How does [AU] OzRust.com PvE | Jetpacks | Kits | Events compare with other Rust servers in the ranking?

In Oceania, [AU] OzRust.com PvE | Jetpacks | Kits | Events is #61; across all ranked servers it is #2,102 on seven-day player hours, in the top 9%.

Settings and rules

How is [AU] OzRust.com PvE | Jetpacks | Kits | Events configured, and what rules apply?

The name of [AU] OzRust.com PvE | Jetpacks | Kits | Events does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

Size 3,750 and seed 2601001 define the procedural map on [AU] OzRust.com PvE | Jetpacks | Kits | Events, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to [AU] OzRust.com PvE | Jetpacks | Kits | Events?

Type client.connect 45.125.247.47:28014 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://ozrust.com.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players It holds 150 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania The server browser files this server under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.