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Rust Insights

Server profile · OC

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

Online, with 2 of 50 players on; ranked #2,120 of every public Rust server, the top 10%. It last wiped 25d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 50 players now 4% full
27-day averagepeak 11
#2,120ranktop 10% · #56 in OC
25d agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246818:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 10% of all ranked servers, top 27% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

8 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:32 UTC25d ago 8 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 14 on average5/200
  2. [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 11 on average8/200
  3. [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average3/100
  4. State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average0/40
  5. [AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average3/50
  6. [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average0/30

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| look like once wipe day arrives?

At their busiest, its recent wipes drew 8 players on average. 22 hours into the latest wipe, the crowd on the server reached its peak.

How often does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe, and on which day?

Each month BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 25 days 10 hours ago. Its tags state a monthly wipe schedule.

Server details

Does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| hold a steady frame rate?

Server fps averaged 74 over 48 hours; the lowest reading was 48. The world held a peak of 102,745 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,623 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Rust network protocol 2635 and build 168909 on Windows is what BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs. You can only join if your game is on the same protocol; Steam handles that update.

Has BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| stayed online, and is it up now?

Right now BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is up and running. About 1 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run from?

Its OC tag is what BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| uses to list itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 139.99.145.5:28025.

Lists and tags

Which meanings sit behind the tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): Find it in the browser under Oceania are what BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

These Rust Insights lists include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: Oceania Rust servers, Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and Zombie servers, listed and explained. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| right now?

Of its 50 slots, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| currently has 2 filled. A weekly average of 2 players goes with a peak of 11. Look at the last 48 hours and the peak hour is 10:00 UTC, at 6 players on average.

Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| sit in the rankings?

In Oceania, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is #56; across all ranked servers it is #2,120 on seven-day player hours, in the top 10%.

Rules and settings

What are the settings and rules for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Nothing about gather rate is given in the name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. No group limit is set, so the game's default of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The game generates the map on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: procedural, size 3,500, seed 1691757234. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Type client.connect 139.99.145.5:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://store.battleserver.gg.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^r,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

OC
Oceania Find it in the browser under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.