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Rust Insights

Server profile · OC

State of Flux | PVE | Kits | Events | +More

Online, with 0 of 40 players on; ranked #2,804 of every public Rust server, the top 13%. It last wiped 25d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
0/ 40 players now 0% full
17-day averagepeak 8
#2,804ranktop 13% · #75 in OC
25d agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 13% of all ranked servers, top 36% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

5 days usual gap between real wipes
0% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
50% crowd held else halves by day 4.5

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctMon 19 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:49 UTC3d ago 8 – running 1
Mon 19 Oct, 23:10 UTC7d ago 3 held half 4.1 days 1
Fri 16 Oct, 21:38 UTC10d ago 6 held half 3.1 days 0
Sat 10 Oct, 23:53 UTC16d ago 12 halved by day 3 5.9 days 6
Thu 1 Oct, 17:49 UTC FW25d ago 16 halved by day 6 9.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 14 on average4/200
  2. [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 11 on average9/200
  3. [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average1/100
  4. BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average2/50
  5. [AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average2/50
  6. [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average0/30

The short version

Quick answers

From the figures on this page.

Wipe cycle

On State of Flux | PVE | Kits | Events | +More, what happens on wipe day?

The average busiest point of its recent wipes was 6 players. 47 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 4.5.

How often does State of Flux | PVE | Kits | Events | +More wipe, and on which day?

Each month State of Flux | PVE | Kits | Events | +More wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 23 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

How well does State of Flux | PVE | Kits | Events | +More perform?

Server fps averaged 57 over 48 hours; the lowest reading was 15. At its highest the entity count reached 164,364: buildings, deployables and everything else. The highest memory figure was 5,915 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on State of Flux | PVE | Kits | Events | +More?

Running on Linux, State of Flux | PVE | Kits | Events | +More is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for State of Flux | PVE | Kits | Events | +More, and is it online?

Right now State of Flux | PVE | Kits | Events | +More is up and running. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for State of Flux | PVE | Kits | Events | +More?

Its OC tag is what State of Flux | PVE | Kits | Events | +More uses to list itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 125.236.230.198:28015 is where it answers.

Server tags

Which meanings sit behind the tags on State of Flux | PVE | Kits | Events | +More?

These tags come from State of Flux | PVE | Kits | Events | +More and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): Find it in the browser under Oceania. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who is behind State of Flux | PVE | Kits | Events | +More?

The same operator probably runs them: State of Flux | PVE | Kits | Events | +More publishes a sofgame.zone hostname, and 1 other server we track does too.

Where does State of Flux | PVE | Kits | Events | +More turn up among the Rust Insights lists and filters?

These Rust Insights lists include State of Flux | PVE | Kits | Events | +More: Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of State of Flux | PVE | Kits | Events | +More look like?

State of Flux | PVE | Kits | Events | +More shows 0 players at the moment, against 40 slots. A weekly average of 1 players goes with a peak of 8. Its strongest hour in the past 48 was 01:00 UTC, with an average of 7 players.

In the ranking of Rust servers, where does State of Flux | PVE | Kits | Events | +More place?

State of Flux | PVE | Kits | Events | +More holds #2,804 for player hours over the last seven days, #75 in Oceania and in the top 13% of all ranked servers.

Map and rules

How is State of Flux | PVE | Kits | Events | +More configured, and what rules apply?

The name of State of Flux | PVE | Kits | Events | +More does not state a gather rate. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on State of Flux | PVE | Kits | Events | +More?

The game generates the map on State of Flux | PVE | Kits | Events | +More: procedural, size 4,000, seed 253557. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Nocturne Bay.

How to join

How can you get onto State of Flux | PVE | Kits | Events | +More?

To connect, start Rust and enter client.connect 125.236.230.198:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://sofgame.zone.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

OC
Oceania Find it in the browser under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.