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Rust Insights

Server profile · OC

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online, with 5 of 200 players on; ranked #788 of every public Rust server, the top 4%. It last wiped 25d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
5/ 200 players now 2% full
147-day averagepeak 34
#788ranktop 4% · #19 in OC
25d agolast wipemonthly schedule
9d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

44 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW25d ago 44 – running 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average3/100
  2. BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average2/50
  3. State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average0/40
  4. [AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average3/50
  5. [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average0/30
  6. AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAYOC · groups of 8+ · monthly · 2 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Recent wipes peaked at 44 players on average. The peak crowd on this wipe came 42 hours after it started.

How often does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and on which day?

Each month [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 22 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

About the server

How well does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing perform?

Server fps averaged 57 over 48 hours; the lowest reading was 42. The world held a peak of 271,531 entities, counting buildings, deployables and all the rest. It drew as much as 8,677 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing currently run?

Running on Linux, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is currently reachable and online. About 2 days 20 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit?

With its OC tag, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 51.161.219.6:29013.

Server tags

What is meant by each tag on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

When the game's server browser reads [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; OC (Oceania): Find it in the browser under Oceania. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The same operator probably runs them: [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes a rustez.com hostname, and so do 13 other servers we track.

On which Rust Insights lists does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear?

These Rust Insights lists include [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Oceania Rust servers, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Population history

What does the population of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing look like?

At the time of this refresh, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing holds 5 players on 200 slots. The seven-day average is 14 players, and the highest point in that week was 34. Look at the last 48 hours and the peak hour is 09:00 UTC, at 25 players on average.

Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit in the rankings?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing holds #788 for player hours over the last seven days, #19 in Oceania and in the top 4% of all ranked servers.

Settings and rules

What are the settings and rules for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The name of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

Which map is live on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The game generates the map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: procedural, size 4,500, seed 393537180. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Connecting

How do you connect to [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Type client.connect 51.161.219.6:29013 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://rustez.com.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

OC
Oceania Find it in the browser under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.