Server profile · OC
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
Online, with 4 of 30 players on; ranked #1,517 of every public Rust server, the top 7%. It last wiped 6d ago.
Online OC 103.1.213.253:28035 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 7% of all ranked servers, top 17% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 29 October, 19:43 UTC, in 10h. Every Thursday at 19:43 UTC · high confidence
Coming wipes
- 10hThu 29 Oct, 19:43 UTC
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 14d 10hThu 12 Nov, 19:43 UTC
- 21d 10hThu 19 Nov, 19:43 UTC
- 28d 10hThu 26 Nov, 19:43 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 42d 10hThu 10 Dec, 19:43 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:43 UTC6d ago | 18 | – | running | 1 |
| Thu 15 Oct, 19:43 UTC13d ago | 12 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 14:07 UTC20d ago | 14 | held half | 7.2 days | 4 |
| Thu 1 Oct, 19:12 UTC FW27d ago | 13 | halved by day 4 | 6.8 days | 0 |
| Thu 24 Sep, 20:43 UTC34d ago | 13 | halved by day 4 | 6.9 days | 0 |
| Thu 17 Sep, 20:43 UTC41d ago | 9 | halved by day 3 | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], what happens on wipe day?
At their busiest, its recent wipes drew 15 players on average. 13 hours after the latest wipe, the crowd peaked. In 20% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 4.
When does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] wipe, and how often?
The wipe rhythm on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is every Thursday at 19:43 UTC. Thursday 29 October at 19:43 UTC is when the next wipe is due. The world you are playing on now was made 6 days 13 hours ago. A weekly wipe schedule is published in its tags.
Server
Does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] hold a steady frame rate?
Server fps averaged 96 over 48 hours; the lowest reading was 18. At its highest the entity count reached 129,206: buildings, deployables and everything else. The highest memory figure was 4,667 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] on?
Rust network protocol 2635 and build 168909 on Windows is what Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] stayed online, and is it up now?
At the time of this check Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is online. Going by the uptime figure it gives, its last restart was around 12 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Its OC tag is what Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] uses to list itself in Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 103.1.213.253:28035.
Lists and tags
Which meanings sit behind the tags on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
These tags come from Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): It holds 30 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive weekly; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): Its browser listing sits under Oceania. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] turn up among the Rust Insights lists and filters?
These Rust Insights lists include Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]: Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player counts
How many players are on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] right now?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] shows 4 players at the moment, against 30 slots. The seven-day average is 4 players, and the highest point in that week was 18. Its strongest hour in the past 48 was 07:00 UTC, with an average of 4 players.
In the ranking of Rust servers, where does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] place?
In Oceania, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is #36; across all ranked servers it is #1,517 on seven-day player hours, in the top 7%.
Settings and rules
What are the settings and rules for Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
The name of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] does not state a gather rate. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Size 4,250 and seed 4654643 define the procedural map on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Open the console with F1 in Rust and enter client.connect 103.1.213.253:28035. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622.