Skip to the story

Live edition44,143 playing on 11,613 servers

Rust Insights

Server profile · NA

352nd Imminent Threat Detail|4k|PvE&PvP

Online, with 0 of 50 players on; ranked #10,266 of every public Rust server, the top 46%. It last wiped 28d ago.

Filed under monthly wipes vanilla
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#10,266ranktop 46% · #1286 in NA
28d agolast wipemonthly schedule
6d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75108:0017:0003:0011:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020008:0017:0003:0011:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 11hThu 5 Nov, 19:00 UTCFW
  2. 34d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW28d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 6 on average1/200
  2. Builders Like UsNA · groups of 32+ · monthly · 2 on average1/100
  3. TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average0/200
  4. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 94 on average77/999
  5. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average14/150
  6. Together We Rust | Build ServerNA · groups of 8+ · 2 on average1/125

The short version

Quick answers

From the figures on this page.

Wipe cycle

On 352nd Imminent Threat Detail|4k|PvE&PvP, what happens on wipe day?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does 352nd Imminent Threat Detail|4k|PvE&PvP wipe, and how often?

Each month 352nd Imminent Threat Detail|4k|PvE&PvP wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 28 days 13 hours ago. The tags put wipes at monthly.

About the server

How well does 352nd Imminent Threat Detail|4k|PvE&PvP perform?

Server fps averaged 160 over 48 hours; the lowest reading was 95. Buildings, deployables and the rest took the entity count as high as 44,493. It drew as much as 3,684 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is 352nd Imminent Threat Detail|4k|PvE&PvP on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for 352nd Imminent Threat Detail|4k|PvE&PvP. Joining needs your game on the same protocol, which Steam updates for you.

Has 352nd Imminent Threat Detail|4k|PvE&PvP stayed online, and is it up now?

At the time of this check 352nd Imminent Threat Detail|4k|PvE&PvP is online. Going by the uptime figure it gives, its last restart was around 7 days 10 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does 352nd Imminent Threat Detail|4k|PvE&PvP sit?

Its NA tag is what 352nd Imminent Threat Detail|4k|PvE&PvP uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 99.39.168.49:28015 is where it answers.

Server tags

What is meant by each tag on 352nd Imminent Threat Detail|4k|PvE&PvP?

When the game's server browser reads 352nd Imminent Threat Detail|4k|PvE&PvP, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^k (Build server): Base design and practice are the point; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does 352nd Imminent Threat Detail|4k|PvE&PvP appear?

The Rust Insights lists that carry 352nd Imminent Threat Detail|4k|PvE&PvP are Rust build and creative servers, North American Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of 352nd Imminent Threat Detail|4k|PvE&PvP look like?

Of its 50 slots, 352nd Imminent Threat Detail|4k|PvE&PvP currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 03:00 UTC, at 0 players on average.

How does 352nd Imminent Threat Detail|4k|PvE&PvP compare with other Rust servers in the ranking?

In North America, 352nd Imminent Threat Detail|4k|PvE&PvP is #1,286; across all ranked servers it is #10,266 on seven-day player hours, in the top 46%.

Map and rules

How is 352nd Imminent Threat Detail|4k|PvE&PvP configured, and what rules apply?

The name of 352nd Imminent Threat Detail|4k|PvE&PvP does not state a gather rate. Groups can reach 8 players, which is the default in the game. build & creative is the game mode, sandbox building, no gathering. You will find it listed under Community in the server browser. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on 352nd Imminent Threat Detail|4k|PvE&PvP?

352nd Imminent Threat Detail|4k|PvE&PvP runs a procedural map of size 3,000 with seed 651352, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join 352nd Imminent Threat Detail|4k|PvE&PvP?

To connect, start Rust and enter client.connect 99.39.168.49:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://352itd.com.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,^k,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^k
Build server Base design and practice are the point.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.