Skip to the story

Live edition75,694 playing on 11,824 servers

Rust Insights

Server profile

[PVE]LiveRust-stalker X1-Skill/craft/events

Online, with 0 of 100 players on; ranked #4,146 of every public Rust server, the top 19%. It last wiped 27d ago.

Filed under 1x monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 4
#4,146ranktop 19%
27d agolast wipemonthly schedule
7d 4hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020015:0000:0009:0017:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

8 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW27d ago 8 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average29/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average25/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average20/200
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average60/100
  5. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average39/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average8/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does [PVE]LiveRust-stalker X1-Skill/craft/events look like once wipe day arrives?

At their busiest, its recent wipes drew 8 players on average. The peak crowd on this wipe came 23 hours after it started.

On what schedule does [PVE]LiveRust-stalker X1-Skill/craft/events wipe?

The only wipe on [PVE]LiveRust-stalker X1-Skill/craft/events is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

About the server

How well does [PVE]LiveRust-stalker X1-Skill/craft/events perform?

The 48-hour average for server fps is 93, and 64 was the lowest seen. At its highest the entity count reached 166,341: buildings, deployables and everything else. Memory use peaked at 4,745 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [PVE]LiveRust-stalker X1-Skill/craft/events currently run?

Rust network protocol 2635 and build 168909 on Linux is what [PVE]LiveRust-stalker X1-Skill/craft/events runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [PVE]LiveRust-stalker X1-Skill/craft/events, and is it up at the moment?

[PVE]LiveRust-stalker X1-Skill/craft/events is currently reachable and online. The uptime it reports puts the last restart at about 10 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [PVE]LiveRust-stalker X1-Skill/craft/events sit?

No region is published by [PVE]LiveRust-stalker X1-Skill/craft/events. Rust Insights reports the location a server declares, not the physical place of the machine. 95.143.190.23:35007 is where it answers.

Tags

What is meant by each tag on [PVE]LiveRust-stalker X1-Skill/craft/events?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts30 (Group limit): A team holds 30 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what [PVE]LiveRust-stalker X1-Skill/craft/events publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [PVE]LiveRust-stalker X1-Skill/craft/events?

The Rust Insights lists that carry [PVE]LiveRust-stalker X1-Skill/craft/events are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Population history

How many players are on [PVE]LiveRust-stalker X1-Skill/craft/events right now, and how does that number move?

Of its 100 slots, [PVE]LiveRust-stalker X1-Skill/craft/events currently has 0 filled. Over the past week it peaked at 4 and averaged 0 players. Its strongest hour in the past 48 was 17:00 UTC, with an average of 3 players.

Where does [PVE]LiveRust-stalker X1-Skill/craft/events sit in the rankings?

On player hours for the last seven days, [PVE]LiveRust-stalker X1-Skill/craft/events sits at #4,146, inside the top 19% of ranked servers.

Map and rules

What settings and rules apply on [PVE]LiveRust-stalker X1-Skill/craft/events?

The name of [PVE]LiveRust-stalker X1-Skill/craft/events says 1x gather. Up to 30 players can join one group. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on [PVE]LiveRust-stalker X1-Skill/craft/events?

Size 4,500 and seed 1337 define the procedural map on [PVE]LiveRust-stalker X1-Skill/craft/events, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

How to join

What is the way to join [PVE]LiveRust-stalker X1-Skill/craft/events?

Open the console with F1 in Rust and enter client.connect 95.143.190.23:35007. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://m.vk.com/rust100rentgen.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts30
Group limit A team holds 30 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.